<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<hole x="3.81" y="34.29" drill="3.2"/>
<hole x="33.02" y="34.29" drill="3.2"/>
<text>Steve Rich</text>
<wire x1="1.27" y1="38.1" x2="35.56" y2="38.1" width="0.0254" layer="20"/>
<wire x1="35.56" y1="38.1" x2="36.83" y2="36.83" width="0.0254" layer="20"/>
<wire x1="36.83" y1="36.83" x2="36.83" y2="1.27" width="0.0254" layer="20"/>
<wire x1="36.83" y1="1.27" x2="35.56" y2="0" width="0.0254" layer="20"/>
<wire x1="35.56" y1="0" x2="1.27" y2="0" width="0.0254" layer="20"/>
<wire x1="1.27" y1="0" x2="0" y2="1.27" width="0.0254" layer="20"/>
<wire x1="0" y1="1.27" x2="0" y2="36.83" width="0.0254" layer="20"/>
<wire x1="0" y1="36.83" x2="1.27" y2="38.1" width="0.0254" layer="20"/>
<text>24 HR</text>
<text>Min</text>
<text>Hour</text>
<text>&lt; Brightness</text>
<text>LED Clock v0.3</text>
</plain>
<libraries>
<library name="SparkFun-Displays">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find all manner of display devices- LED displays, LCD displays, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="7-SEGMENT-4DIGIT-COUNTER">
</package>
</packages>
</library>
<library name="SparkFun-DigitalIC">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find all manner of digital ICs- microcontrollers, memory chips, logic chips, FPGAs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TQFP32-08">
<description>&lt;B&gt;Thin Plasic Quad Flat Package&lt;/B&gt; Grid 0.8 mm</description>
</package>
</packages>
</library>
<library name="SparkFun-Resistors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="0603-RES">
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="USB-A-S">
<description>&lt;b&gt;USB Series A Surface Mounted&lt;/b&gt;</description>
</package>
<package name="USB-MINIB">
<description>&lt;b&gt;USB Series Mini-B Surface Mounted&lt;/b&gt;</description>
</package>
<package name="1X02">
</package>
</packages>
</library>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TACTILE-SWITCH-SMD">
</package>
<package name="TRIM_POT_PTH">
</package>
</packages>
</library>
<library name="SparkFun-FreqCtrl">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find crystals and oscillators and other things that go "tick".&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="CRYSTAL-OSC-SMD-5X3">
</package>
</packages>
</library>
<library name="SparkFun-Capacitors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="0603-CAP">
</package>
<package name="EIA3528">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="DISP1" library="SparkFun-Displays" package="7-SEGMENT-4DIGIT-COUNTER" value="7-SEGMENT-4DIGIT-COUNTERPTH"/>
<element name="U1" library="SparkFun-DigitalIC" package="TQFP32-08" value="ATMEGA328P">
<attribute name="PROD_ID" value="IC-09069"/>
</element>
<element name="R1" library="SparkFun-Resistors" package="0603-RES" value="47"/>
<element name="R2" library="SparkFun-Resistors" package="0603-RES" value="47"/>
<element name="R3" library="SparkFun-Resistors" package="0603-RES" value="47"/>
<element name="R4" library="SparkFun-Resistors" package="0603-RES" value="47"/>
<element name="R5" library="SparkFun-Resistors" package="0603-RES" value="10K">
<attribute name="PROD_ID" value="RES-00824"/>
</element>
<element name="R6" library="SparkFun-Resistors" package="0603-RES" value="10K">
<attribute name="PROD_ID" value="RES-00824"/>
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="JP1" library="SparkFun-Connectors" package="USB-A-S" value="USB-A-S"/>
<element name="JP2" library="SparkFun-Connectors" package="USB-MINIB" value="USBSMD">
<attribute name="PROD_ID" value="CONN-08193"/>
</element>
<element name="S1" library="SparkFun-Electromechanical" package="TACTILE-SWITCH-SMD" value="SWITCH-MOMENTARY-2SMD"/>
<element name="S2" library="SparkFun-Electromechanical" package="TACTILE-SWITCH-SMD" value="SWITCH-MOMENTARY-2SMD"/>
<element name="U2" library="SparkFun-FreqCtrl" package="CRYSTAL-OSC-SMD-5X3" value="OSCILLATOR5X3-PIN1-INDICATED"/>
<element name="C1" library="SparkFun-Capacitors" package="0603-CAP" value="22pF">
<attribute name="PROD_ID" value="CAP-07876"/>
</element>
<element name="C2" library="SparkFun-Capacitors" package="0603-CAP" value="22pF">
<attribute name="PROD_ID" value="CAP-07876"/>
<attribute name="VALUE"/>
</element>
<element name="JP3" library="SparkFun-Connectors" package="1X02" value="M02PTH"/>
<element name="R7" library="SparkFun-Resistors" package="0603-RES" value="10K">
<attribute name="PROD_ID" value="RES-00824"/>
</element>
<element name="R8" library="SparkFun-Electromechanical" package="TRIM_POT_PTH" value="TRIMPOTPTH"/>
<element name="C3" library="SparkFun-Capacitors" package="EIA3528" value="10uF">
<attribute name="PROD_ID" value="CAP-08063"/>
</element>
<element name="C4" library="SparkFun-Capacitors" package="EIA3528" value="10uF">
<attribute name="PROD_ID" value="CAP-08063"/>
</element>
</elements>
<signals>
<signal name="N$1">
<contactref element="DISP1" pad="12"/>
<contactref element="R1" pad="2"/>
</signal>
<signal name="N$2">
<contactref element="DISP1" pad="9"/>
<contactref element="R2" pad="2"/>
</signal>
<signal name="N$3">
<contactref element="DISP1" pad="8"/>
<contactref element="R3" pad="2"/>
</signal>
<signal name="N$4">
<contactref element="DISP1" pad="6"/>
<contactref element="R4" pad="2"/>
</signal>
<signal name="N$5">
<contactref element="R1" pad="1"/>
<contactref element="U1" pad="32"/>
</signal>
<signal name="N$6">
<contactref element="U1" pad="1"/>
<contactref element="R2" pad="1"/>
</signal>
<signal name="N$7">
<contactref element="U1" pad="2"/>
<contactref element="R3" pad="1"/>
</signal>
<signal name="N$8">
<contactref element="U1" pad="9"/>
<contactref element="R4" pad="1"/>
</signal>
<signal name="N$9">
<contactref element="DISP1" pad="11"/>
<contactref element="U1" pad="10"/>
</signal>
<signal name="N$10">
<contactref element="U1" pad="11"/>
<contactref element="DISP1" pad="7"/>
</signal>
<signal name="N$11">
<contactref element="U1" pad="12"/>
<contactref element="DISP1" pad="4"/>
</signal>
<signal name="N$12">
<contactref element="U1" pad="13"/>
<contactref element="DISP1" pad="2"/>
</signal>
<signal name="N$13">
<contactref element="U1" pad="14"/>
<contactref element="DISP1" pad="1"/>
</signal>
<signal name="N$14">
<contactref element="U1" pad="15"/>
<contactref element="DISP1" pad="10"/>
</signal>
<signal name="N$15">
<contactref element="U1" pad="16"/>
<contactref element="DISP1" pad="5"/>
</signal>
<signal name="N$16">
<contactref element="DISP1" pad="3"/>
<contactref element="U1" pad="17"/>
</signal>
<signal name="N$17">
<contactref element="S1" pad="1"/>
<contactref element="U1" pad="24"/>
<contactref element="R5" pad="2"/>
</signal>
<signal name="N$18">
<contactref element="S2" pad="1"/>
<contactref element="U1" pad="23"/>
<contactref element="R6" pad="2"/>
</signal>
<signal name="GND">
<contactref element="JP1" pad="GND"/>
<contactref element="U1" pad="21"/>
<contactref element="U1" pad="3"/>
<contactref element="U1" pad="5"/>
<contactref element="U2" pad="4"/>
<contactref element="U2" pad="2"/>
<contactref element="C2" pad="2"/>
<contactref element="C1" pad="2"/>
<contactref element="JP2" pad="GND"/>
<contactref element="R6" pad="1"/>
<contactref element="R5" pad="1"/>
<contactref element="R7" pad="1"/>
<contactref element="R8" pad="1"/>
<contactref element="C4" pad="C"/>
<contactref element="C3" pad="C"/>
</signal>
<signal name="VCC">
<contactref element="JP2" pad="VBUS"/>
<contactref element="S2" pad="3"/>
<contactref element="S1" pad="3"/>
<contactref element="JP1" pad="VBUS"/>
<contactref element="U1" pad="18"/>
<contactref element="U1" pad="4"/>
<contactref element="U1" pad="6"/>
<contactref element="JP3" pad="1"/>
<contactref element="U1" pad="20"/>
<contactref element="R8" pad="3"/>
<contactref element="C4" pad="A"/>
<contactref element="C3" pad="A"/>
</signal>
<signal name="N$20">
<contactref element="U2" pad="3"/>
<contactref element="C1" pad="1"/>
<contactref element="U1" pad="8"/>
</signal>
<signal name="N$21">
<contactref element="U2" pad="1"/>
<contactref element="U1" pad="7"/>
<contactref element="C2" pad="1"/>
</signal>
<signal name="N$19">
<contactref element="U1" pad="25"/>
<contactref element="JP3" pad="2"/>
<contactref element="R7" pad="2"/>
</signal>
<signal name="N$22">
<contactref element="U1" pad="26"/>
<contactref element="R8" pad="2"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
