<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<wire x1="79.2" y1="25.6" x2="79.2" y2="73.6" width="0" layer="20"/>
<wire x1="79.2" y1="73.6" x2="77.6" y2="75.2" width="0" layer="20" curve="90"/>
<wire x1="77.6" y1="75.2" x2="31.388853125" y2="75.2" width="0" layer="20"/>
<wire x1="31.388853125" y1="75.2" x2="29.6" y2="73.411146875" width="0" layer="20" curve="90"/>
<wire x1="29.6" y1="73.411146875" x2="29.6" y2="25.6" width="0" layer="20"/>
<wire x1="29.6" y1="25.6" x2="31.2" y2="24" width="0" layer="20" curve="90"/>
<wire x1="31.2" y1="24" x2="77.6" y2="24" width="0" layer="20"/>
<wire x1="77.6" y1="24" x2="79.2" y2="25.6" width="0" layer="20" curve="90"/>
<text>SUNBURN</text>
<text>MONITOR</text>
<text>POWER</text>
<text>SKIN TYPE</text>
<text>SPF/SET</text>
<text>1/15 v.02</text>
<text>INFO@MATRIXWIDE.COM</text>
<text>SKIN TYPES (high beep):
1    pale white
2    beige
3    tan or very light brown
4    light brown
5    olive or medium brown
6    dark brown or black</text>
<text>SPF (low beep):
1    none
2    10
3    15
4    30
5    45</text>
<wire x1="61.6" y1="68.8" x2="48" y2="68.8" width="0" layer="20"/>
<wire x1="48" y1="68.8" x2="47.2" y2="69.6" width="0" layer="20" curve="-90"/>
<wire x1="47.2" y1="69.6" x2="47.2" y2="71.2" width="0" layer="20"/>
<wire x1="47.2" y1="71.2" x2="48" y2="72" width="0" layer="20" curve="-90"/>
<wire x1="48" y1="72" x2="61.6" y2="72" width="0" layer="20"/>
<wire x1="61.6" y1="72" x2="62.4" y2="71.2" width="0" layer="20" curve="-90"/>
<wire x1="62.4" y1="71.2" x2="62.4" y2="69.6" width="0" layer="20"/>
<wire x1="62.4" y1="69.6" x2="61.6" y2="68.8" width="0" layer="20" curve="-90"/>
<text>BEEP/MINUTE
LOW BATTERY</text>
</plain>
<libraries>
<library name="SparkFun-DigitalIC">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find all manner of digital ICs- microcontrollers, memory chips, logic chips, FPGAs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TQFP32-08">
<description>&lt;B&gt;Thin Plasic Quad Flat Package&lt;/B&gt; Grid 0.8 mm</description>
</package>
</packages>
</library>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TACTILE_SWITCH_SMD">
</package>
<package name="BATTCON_20MM">
</package>
</packages>
</library>
<library name="adafruit">
<packages>
<package name="PS12">
</package>
<package name="R2012">
<description>&lt;b&gt;RESISTOR&lt;/b&gt;&lt;p&gt;
chip</description>
</package>
<package name="C2012">
<description>&lt;b&gt;CAPACITOR&lt;/b&gt;&lt;p&gt;
chip</description>
</package>
</packages>
</library>
<library name="alex-parts">
<packages>
<package name="SOT23">
<description>&lt;b&gt;SOT-23&lt;/b&gt;</description>
</package>
<package name="QFN-10">
<description>SI1132 UV/IR/Visible Sensor</description>
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="2X3-NS">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="U1" library="SparkFun-DigitalIC" package="TQFP32-08" value="ATMEGA168"/>
<element name="C1" library="adafruit" package="C2012" value="10 uf"/>
<element name="C2" library="adafruit" package="C2012" value="0.1 uf"/>
<element name="C3" library="adafruit" package="C2012" value="0.1 uf"/>
<element name="R2" library="adafruit" package="R2012" value="10 K"/>
<element name="R1" library="adafruit" package="R2012" value="10 K"/>
<element name="R3" library="adafruit" package="R2012" value="10 K"/>
<element name="S1" library="SparkFun-Electromechanical" package="TACTILE_SWITCH_SMD" value="POWER">
<attribute name="PROD_ID" value="SWCH-08247"/>
</element>
<element name="S2" library="SparkFun-Electromechanical" package="TACTILE_SWITCH_SMD" value="SPF/SET">
<attribute name="PROD_ID" value="SWCH-08247"/>
</element>
<element name="S3" library="SparkFun-Electromechanical" package="TACTILE_SWITCH_SMD" value="SKIN TYPE">
<attribute name="PROD_ID" value="SWCH-08247"/>
</element>
<element name="BAT1" library="SparkFun-Electromechanical" package="BATTCON_20MM" value="3.0 v"/>
<element name="SP1" library="adafruit" package="PS12" value="SPEAKER/PS12">
<attribute name="NAME"/>
</element>
<element name="Q1" library="alex-parts" package="SOT23" value=""/>
<element name="Q2" library="alex-parts" package="SOT23" value=""/>
<element name="U2" library="alex-parts" package="QFN-10" value=""/>
<element name="C4" library="adafruit" package="C2012" value="0.1 uf"/>
<element name="R4" library="adafruit" package="R2012" value="220"/>
<element name="R5" library="adafruit" package="R2012" value="220"/>
<element name="JP1" library="SparkFun-Connectors" package="2X3-NS" value="ICSP"/>
</elements>
<signals>
<signal name="GND">
<contactref element="C3" pad="2"/>
<contactref element="C2" pad="2"/>
<contactref element="C4" pad="2"/>
<contactref element="U1" pad="5"/>
<contactref element="U1" pad="3"/>
<contactref element="U1" pad="21"/>
<contactref element="Q1" pad="1"/>
<contactref element="U2" pad="8"/>
<contactref element="C1" pad="2"/>
<contactref element="S1" pad="4"/>
<contactref element="S3" pad="4"/>
<contactref element="S2" pad="4"/>
<contactref element="JP1" pad="6"/>
<contactref element="BAT1" pad="2"/>
</signal>
<signal name="N$2">
<contactref element="C4" pad="1"/>
<contactref element="U1" pad="20"/>
</signal>
<signal name="V_SUPPLY">
<contactref element="U1" pad="4"/>
<contactref element="U1" pad="6"/>
<contactref element="U1" pad="18"/>
<contactref element="R3" pad="2"/>
<contactref element="C3" pad="1"/>
<contactref element="Q1" pad="2"/>
<contactref element="R1" pad="2"/>
<contactref element="R2" pad="2"/>
<contactref element="Q2" pad="2"/>
<contactref element="JP1" pad="2"/>
</signal>
<signal name="VCC">
<contactref element="Q1" pad="3"/>
<contactref element="C1" pad="1"/>
<contactref element="BAT1" pad="1"/>
</signal>
<signal name="N$1">
<contactref element="U1" pad="27"/>
<contactref element="U2" pad="1"/>
<contactref element="R1" pad="1"/>
</signal>
<signal name="N$4">
<contactref element="U1" pad="28"/>
<contactref element="U2" pad="2"/>
<contactref element="R2" pad="1"/>
</signal>
<signal name="N$5">
<contactref element="U2" pad="6"/>
<contactref element="U2" pad="7"/>
<contactref element="U2" pad="9"/>
<contactref element="U2" pad="3"/>
<contactref element="Q2" pad="3"/>
<contactref element="C2" pad="1"/>
</signal>
<signal name="N$6">
<contactref element="R4" pad="1"/>
<contactref element="Q2" pad="1"/>
</signal>
<signal name="N$7">
<contactref element="U1" pad="32"/>
<contactref element="S1" pad="1"/>
</signal>
<signal name="N$8">
<contactref element="U1" pad="1"/>
<contactref element="S3" pad="1"/>
</signal>
<signal name="N$9">
<contactref element="U1" pad="2"/>
<contactref element="S2" pad="1"/>
</signal>
<signal name="N$10">
<contactref element="U1" pad="9"/>
<contactref element="R4" pad="2"/>
</signal>
<signal name="N$11">
<contactref element="U1" pad="13"/>
<contactref element="R5" pad="1"/>
</signal>
<signal name="N$12">
<contactref element="R5" pad="2"/>
<contactref element="SP1" pad="P$1"/>
</signal>
<signal name="N$13">
<contactref element="SP1" pad="P$2"/>
<contactref element="U1" pad="14"/>
</signal>
<signal name="MISO">
<contactref element="JP1" pad="1"/>
<contactref element="U1" pad="16"/>
</signal>
<signal name="SCK">
<contactref element="JP1" pad="3"/>
<contactref element="U1" pad="17"/>
</signal>
<signal name="RESET">
<contactref element="JP1" pad="5"/>
<contactref element="U1" pad="29"/>
<contactref element="R3" pad="1"/>
</signal>
<signal name="MOSI">
<contactref element="JP1" pad="4"/>
<contactref element="U1" pad="15"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
