<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="53.01" y2="0" width="0" layer="20"/>
<wire x1="53.01" y1="0" x2="53.01" y2="69.84" width="0" layer="20"/>
<wire x1="53.01" y1="69.84" x2="0" y2="69.84" width="0" layer="20"/>
<wire x1="0" y1="69.84" x2="0" y2="0" width="0" layer="20"/>
<text>GND</text>
<text>VCC</text>
<text>SIG</text>
<text>CONN 1</text>
<text>CONN 2</text>
<text>CONN 3</text>
<text>CONN 4</text>
<text>Arduino IR
Multiplexer Shield</text>
<text>v1.0</text>
</plain>
<libraries>
<library name="SparkFun-Resistors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1206">
</package>
</packages>
</library>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TACTILE-PTH">
<description>&lt;b&gt;OMRON SWITCH&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="AUDIO-JACK-TRRS-SMD">
</package>
<package name="1X03">
</package>
</packages>
</library>
<library name="SparkFun-AnalogIC">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find all manner of analog ICs- DACs, ADCs, video chips, op-amps, and others.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt;Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="SSOP24">
</package>
</packages>
</library>
<library name="james">
<packages>
<package name="ARDUINOSHEILD">
</package>
<package name="LED5MM">
</package>
</packages>
</library>
<library name="SparkFun-Capacitors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1206">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="LED1" library="james" package="LED5MM" value="LED5MMLED5MM">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED2" library="james" package="LED5MM" value="LED5MMLED5MM">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED3" library="james" package="LED5MM" value="LED5MMLED5MM">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED4" library="james" package="LED5MM" value="LED5MMLED5MM">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R1" library="SparkFun-Resistors" package="1206" value="300">
<attribute name="NAME"/>
</element>
<element name="R2" library="SparkFun-Resistors" package="1206" value="300">
<attribute name="NAME"/>
</element>
<element name="R3" library="SparkFun-Resistors" package="1206" value="300">
<attribute name="NAME"/>
</element>
<element name="R4" library="SparkFun-Resistors" package="1206" value="300">
<attribute name="NAME"/>
</element>
<element name="S1" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="U$2" library="SparkFun-Connectors" package="AUDIO-JACK-TRRS-SMD" value="AUDIO-JACK3"/>
<element name="U$3" library="SparkFun-Connectors" package="AUDIO-JACK-TRRS-SMD" value="AUDIO-JACK3"/>
<element name="U$4" library="SparkFun-Connectors" package="AUDIO-JACK-TRRS-SMD" value="AUDIO-JACK3"/>
<element name="U$5" library="SparkFun-Connectors" package="AUDIO-JACK-TRRS-SMD" value="AUDIO-JACK3"/>
<element name="JP1" library="SparkFun-Connectors" package="1X03" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="U$6" library="SparkFun-AnalogIC" package="SSOP24" value="MUX-74HC4067SMD">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R5" library="SparkFun-Resistors" package="1206" value="10k">
<attribute name="NAME"/>
</element>
<element name="U$1" library="james" package="ARDUINOSHEILD" value="ARDUINOSHEILDLOW_PC"/>
<element name="C1" library="SparkFun-Capacitors" package="1206" value="0.1u">
<attribute name="NAME"/>
</element>
</elements>
<signals>
<signal name="N$7">
<contactref element="R2" pad="2"/>
<contactref element="LED2" pad="A"/>
</signal>
<signal name="N$8">
<contactref element="LED1" pad="A"/>
<contactref element="R1" pad="2"/>
</signal>
<signal name="GND">
<contactref element="LED1" pad="K"/>
<contactref element="LED2" pad="K"/>
<contactref element="LED3" pad="K"/>
<contactref element="LED4" pad="K"/>
<contactref element="U$2" pad="EARTH"/>
<contactref element="U$5" pad="EARTH"/>
<contactref element="U$4" pad="EARTH"/>
<contactref element="U$3" pad="EARTH"/>
<contactref element="JP1" pad="1"/>
<contactref element="R5" pad="2"/>
<contactref element="U$6" pad="12"/>
<contactref element="U$1" pad="GND@0"/>
<contactref element="S1" pad="4"/>
<contactref element="S1" pad="3"/>
<contactref element="U$6" pad="14"/>
<contactref element="U$6" pad="13"/>
<contactref element="U$1" pad="GND@1"/>
<contactref element="U$1" pad="GND@2"/>
<contactref element="C1" pad="2"/>
</signal>
<signal name="N$5">
<contactref element="R4" pad="2"/>
<contactref element="LED4" pad="A"/>
</signal>
<signal name="N$6">
<contactref element="LED3" pad="A"/>
<contactref element="R3" pad="2"/>
</signal>
<signal name="LED0">
<contactref element="R1" pad="1"/>
<contactref element="U$1" pad="RX"/>
</signal>
<signal name="LED1">
<contactref element="R2" pad="1"/>
<contactref element="U$1" pad="TX"/>
</signal>
<signal name="LED2">
<contactref element="R3" pad="1"/>
<contactref element="U$1" pad="D4"/>
</signal>
<signal name="LED3">
<contactref element="R4" pad="1"/>
<contactref element="U$1" pad="D5"/>
</signal>
<signal name="BUTTON">
<contactref element="S1" pad="1"/>
<contactref element="U$1" pad="D2"/>
<contactref element="S1" pad="2"/>
</signal>
<signal name="DETECT0">
<contactref element="U$2" pad="RING2"/>
<contactref element="U$1" pad="D6"/>
</signal>
<signal name="DETECT1">
<contactref element="U$3" pad="RING2"/>
<contactref element="U$1" pad="D7"/>
</signal>
<signal name="DETECT2">
<contactref element="U$4" pad="RING2"/>
<contactref element="U$1" pad="D8"/>
</signal>
<signal name="DETECT3">
<contactref element="U$5" pad="RING2"/>
<contactref element="U$1" pad="D10"/>
</signal>
<signal name="SIGNAL3">
<contactref element="U$5" pad="TIP"/>
<contactref element="U$6" pad="6"/>
</signal>
<signal name="SIGNAL2">
<contactref element="U$4" pad="TIP"/>
<contactref element="U$6" pad="7"/>
</signal>
<signal name="SIGNAL1">
<contactref element="U$3" pad="TIP"/>
<contactref element="U$6" pad="8"/>
</signal>
<signal name="SIGNAL0">
<contactref element="U$2" pad="TIP"/>
<contactref element="U$6" pad="9"/>
</signal>
<signal name="SIGNAL">
<contactref element="U$6" pad="1"/>
<contactref element="U$1" pad="D9"/>
</signal>
<signal name="IRRECV">
<contactref element="JP1" pad="3"/>
<contactref element="U$1" pad="D11"/>
</signal>
<signal name="5V">
<contactref element="JP1" pad="2"/>
<contactref element="U$6" pad="24"/>
<contactref element="U$1" pad="5V"/>
<contactref element="C1" pad="1"/>
</signal>
<signal name="N$1">
<contactref element="U$6" pad="15"/>
<contactref element="R5" pad="1"/>
</signal>
<signal name="SELECT0">
<contactref element="U$6" pad="10"/>
<contactref element="U$1" pad="D12"/>
</signal>
<signal name="SELECT1">
<contactref element="U$6" pad="11"/>
<contactref element="U$1" pad="D13"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
