<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="15.24" y2="0" width="0" layer="20"/>
<wire x1="15.24" y1="0" x2="15.24" y2="17.78" width="0" layer="20"/>
<wire x1="15.24" y1="17.78" x2="0" y2="17.78" width="0" layer="20"/>
<wire x1="0" y1="17.78" x2="0" y2="0" width="0" layer="20"/>
<text>systemstech</text>
<text>systemstech</text>
<text>1</text>
<text>12</text>
<text>10</text>
<text>9</text>
<text>8</text>
<text>5</text>
<text>4</text>
<text>3</text>
<text>+</text>
<text>-</text>
</plain>
<libraries>
<library name="SparkFun-Aesthetics">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find non-functional items- supply symbols, logos, notations, frame blocks, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="CREATIVE_COMMONS">
</package>
</packages>
</library>
<library name="pinhead">
<description>&lt;b&gt;Pin Header Connectors&lt;/b&gt;&lt;p&gt;
&lt;author&gt;Created by librarian@cadsoft.de&lt;/author&gt;</description>
<packages>
<package name="1X04">
<description>&lt;b&gt;PIN HEADER&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="railman">
<packages>
<package name="G6S-2G-Y-24VDC">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="FRAME1" library="SparkFun-Aesthetics" package="CREATIVE_COMMONS" value="FRAME-LETTER"/>
<element name="JP1" library="pinhead" package="1X04" value="header">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="JP2" library="pinhead" package="1X04" value="header">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="U$1" library="railman" package="G6S-2G-Y-24VDC" value="G6S-2G-Y-24VDC">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
</elements>
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<signal name="N$1">
<contactref element="JP1" pad="1"/>
<contactref element="U$1" pad="1"/>
</signal>
<signal name="N$2">
<contactref element="JP1" pad="2"/>
<contactref element="U$1" pad="3"/>
</signal>
<signal name="N$3">
<contactref element="JP1" pad="3"/>
<contactref element="U$1" pad="4"/>
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<contactref element="JP1" pad="4"/>
<contactref element="U$1" pad="5"/>
</signal>
<signal name="N$5">
<contactref element="U$1" pad="12"/>
<contactref element="JP2" pad="1"/>
</signal>
<signal name="N$6">
<contactref element="U$1" pad="10"/>
<contactref element="JP2" pad="2"/>
</signal>
<signal name="N$7">
<contactref element="U$1" pad="9"/>
<contactref element="JP2" pad="3"/>
</signal>
<signal name="N$8">
<contactref element="U$1" pad="8"/>
<contactref element="JP2" pad="4"/>
</signal>
</signals>
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</drawing>
</eagle>
