<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.1.0">
<drawing>
<board>
<plain>
<text>RESET (1)</text>
<text>14</text>
<text>15</text>
<text>28</text>
<wire x1="1.27" y1="0" x2="0" y2="1.27" width="0" layer="20" curve="-90"/>
<wire x1="0" y1="1.27" x2="0" y2="19.05" width="0" layer="20"/>
<wire x1="0" y1="19.05" x2="1.27" y2="20.32" width="0" layer="20" curve="-90"/>
<wire x1="1.27" y1="20.32" x2="53.34" y2="20.32" width="0" layer="20"/>
<wire x1="53.34" y1="20.32" x2="54.61" y2="20.32" width="0" layer="20"/>
<wire x1="54.61" y1="20.32" x2="55.88" y2="19.05" width="0" layer="20" curve="-90"/>
<wire x1="55.88" y1="19.05" x2="55.88" y2="16.51" width="0" layer="20"/>
<wire x1="55.88" y1="16.51" x2="57.15" y2="15.24" width="0" layer="20" curve="90"/>
<wire x1="57.15" y1="15.24" x2="62.23" y2="15.24" width="0" layer="20"/>
<wire x1="62.23" y1="15.24" x2="63.5" y2="15.24" width="0" layer="20"/>
<wire x1="63.5" y1="15.24" x2="64.77" y2="13.97" width="0" layer="20" curve="-90"/>
<wire x1="64.77" y1="13.97" x2="64.77" y2="6.35" width="0" layer="20"/>
<wire x1="64.77" y1="6.35" x2="63.5" y2="5.08" width="0" layer="20" curve="-90"/>
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<wire x1="55.88" y1="1.27" x2="54.61" y2="0" width="0" layer="20" curve="-90"/>
<wire x1="54.61" y1="0" x2="1.27" y2="0" width="0" layer="20"/>
</plain>
<libraries>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="DIL28-3-ZIF_SOCKET">
</package>
<package name="1X14">
</package>
<package name="2X3-NS">
</package>
</packages>
</library>
<library name="SparkFun-Aesthetics">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find non-functional items- supply symbols, logos, notations, frame blocks, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="CREATIVE_COMMONS">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="ATMEGA_328_ZIF_SOCKET" library="SparkFun-Connectors" package="DIL28-3-ZIF_SOCKET" value="ZIFSOCKET-28-3ZIFFSOCKET-28-3">
<attribute name="NAME"/>
</element>
<element name="FRAME1" library="SparkFun-Aesthetics" package="CREATIVE_COMMONS" value="">
<attribute name="VERSION" value="v01"/>
<attribute name="DESIGNER" value="Brian D. Wendt"/>
</element>
<element name="JP1" library="SparkFun-Connectors" package="1X14" value="M14"/>
<element name="JP2" library="SparkFun-Connectors" package="1X14" value="M14"/>
<element name="AVRISP" library="SparkFun-Connectors" package="2X3-NS" value="AVR_SPI_PRG_6NS">
<attribute name="NAME"/>
</element>
</elements>
<signals>
<signal name="PD3">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="5"/>
<contactref element="JP1" pad="10"/>
</signal>
<signal name="PD4">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="6"/>
<contactref element="JP1" pad="9"/>
</signal>
<signal name="PB6">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="9"/>
<contactref element="JP1" pad="6"/>
</signal>
<signal name="PB7">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="10"/>
<contactref element="JP1" pad="5"/>
</signal>
<signal name="PD5">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="11"/>
<contactref element="JP1" pad="4"/>
</signal>
<signal name="PD6">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="12"/>
<contactref element="JP1" pad="3"/>
</signal>
<signal name="PD7">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="13"/>
<contactref element="JP1" pad="2"/>
</signal>
<signal name="PB0">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="14"/>
<contactref element="JP1" pad="1"/>
</signal>
<signal name="PB1">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="15"/>
<contactref element="JP2" pad="14"/>
</signal>
<signal name="PB2">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="16"/>
<contactref element="JP2" pad="13"/>
</signal>
<signal name="PC0">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="23"/>
<contactref element="JP2" pad="6"/>
</signal>
<signal name="PC1">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="24"/>
<contactref element="JP2" pad="5"/>
</signal>
<signal name="PC2">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="25"/>
<contactref element="JP2" pad="4"/>
</signal>
<signal name="PC3">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="26"/>
<contactref element="JP2" pad="3"/>
</signal>
<signal name="PC4">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="27"/>
<contactref element="JP2" pad="2"/>
</signal>
<signal name="PC5">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="28"/>
<contactref element="JP2" pad="1"/>
</signal>
<signal name="RESET">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="1"/>
<contactref element="JP1" pad="14"/>
<contactref element="AVRISP" pad="5"/>
</signal>
<signal name="MISO">
<contactref element="AVRISP" pad="1"/>
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="18"/>
<contactref element="JP2" pad="11"/>
</signal>
<signal name="MOSI">
<contactref element="AVRISP" pad="4"/>
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="17"/>
<contactref element="JP2" pad="12"/>
</signal>
<signal name="VCC">
<contactref element="AVRISP" pad="2"/>
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="7"/>
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="20"/>
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="21"/>
<contactref element="JP1" pad="8"/>
<contactref element="JP2" pad="9"/>
<contactref element="JP2" pad="8"/>
</signal>
<signal name="PD0">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="2"/>
<contactref element="JP1" pad="13"/>
</signal>
<signal name="PD1">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="3"/>
<contactref element="JP1" pad="12"/>
</signal>
<signal name="PD2">
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="4"/>
<contactref element="JP1" pad="11"/>
</signal>
<signal name="GND">
<contactref element="AVRISP" pad="6"/>
<contactref element="JP1" pad="7"/>
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="8"/>
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="22"/>
<contactref element="JP2" pad="7"/>
</signal>
<signal name="SCK">
<contactref element="AVRISP" pad="3"/>
<contactref element="ATMEGA_328_ZIF_SOCKET" pad="19"/>
<contactref element="JP2" pad="10"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
