<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.2.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="25.38" y2="0" width="0" layer="20"/>
<wire x1="25.38" y1="0" x2="25.38" y2="77.14" width="0" layer="20"/>
<wire x1="25.38" y1="77.14" x2="0" y2="77.14" width="0" layer="20"/>
<wire x1="0" y1="77.14" x2="0" y2="0" width="0" layer="20"/>
<text>A</text>
<text>B</text>
<text>EURO TO BNC</text>
<text>ADAM MOKAN (2015)</text>
</plain>
<libraries>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="BNC">
<description>Fits Mouser Part#5227161</description>
</package>
</packages>
</library>
<library name="og-lumberg">
<packages>
<package name="1503_12">
</package>
</packages>
</library>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="STAND-OFF">
<description>&lt;b&gt;Stand Off&lt;/b&gt;&lt;p&gt;
This is the mechanical footprint for a #4 phillips button head screw. Use the keepout ring to avoid running the screw head into surrounding components. SKU : PRT-00447</description>
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="OUTPUT_A" library="SparkFun-Connectors" package="BNC" value="BNCPTH"/>
<element name="OUTPUT_B" library="SparkFun-Connectors" package="BNC" value="BNCPTH"/>
<element name="J1" library="og-lumberg" package="1503_12" value="1503_12"/>
<element name="J2" library="og-lumberg" package="1503_12" value="1503_12"/>
<element name="U$1" library="SparkFun-Electromechanical" package="STAND-OFF" value=""/>
<element name="U$2" library="SparkFun-Electromechanical" package="STAND-OFF" value=""/>
<element name="U$3" library="SparkFun-Electromechanical" package="STAND-OFF" value=""/>
</elements>
<signals>
<signal name="N$1">
<contactref element="OUTPUT_B" pad="S"/>
<contactref element="J2" pad="3"/>
</signal>
<signal name="N$4">
<contactref element="OUTPUT_A" pad="S"/>
<contactref element="J1" pad="3"/>
</signal>
<signal name="GND">
<contactref element="OUTPUT_A" pad="GND"/>
<contactref element="OUTPUT_B" pad="GND"/>
<contactref element="J1" pad="5"/>
<contactref element="J2" pad="5"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
