<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.4">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="16.5" y2="0" width="0" layer="20"/>
<wire x1="16.5" y1="0" x2="16.5" y2="17.8" width="0" layer="20"/>
<wire x1="16.5" y1="17.8" x2="0" y2="17.8" width="0" layer="20"/>
<wire x1="0" y1="17.8" x2="0" y2="0" width="0" layer="20"/>
<text>GND</text>
<text>VCC</text>
<text>BIN1</text>
<text>BIN2</text>
<text>AIN2</text>
<text>AIN1</text>
<text>!FAULT</text>
<text>!SLEEP</text>
<text>BISEN</text>
<text>AISEN</text>
<text>AOUT1</text>
<text>AOUT2</text>
<text>BOUT2</text>
<text>BOUT1</text>
<text>DRV8833</text>
</plain>
<libraries>
<library name="SparkFun-Passives">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="0603-CAP">
</package>
<package name="1206">
</package>
<package name="0603-RES">
</package>
</packages>
</library>
<library name="DRV8833">
<packages>
<package name="PWP16">
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X07">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="C3" library="SparkFun-Passives" package="0603-CAP" value="2.2uF">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="C1" library="SparkFun-Passives" package="0603-CAP" value="0.01uF">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="C2" library="SparkFun-Passives" package="1206" value="10uF">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="U1" library="DRV8833" package="PWP16" value="DRV8833">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R1" library="SparkFun-Passives" package="1206" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R2" library="SparkFun-Passives" package="1206" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R3" library="SparkFun-Passives" package="0603-RES" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="JP1" library="SparkFun-Connectors" package="1X07" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="JP2" library="SparkFun-Connectors" package="1X07" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
</elements>
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<signal name="GND">
<contactref element="C2" pad="2"/>
<contactref element="C3" pad="2"/>
<contactref element="U1" pad="13"/>
<contactref element="U1" pad="0"/>
<contactref element="R2" pad="1"/>
<contactref element="R1" pad="1"/>
<contactref element="JP1" pad="7"/>
</signal>
<signal name="N$14">
<contactref element="C1" pad="1"/>
<contactref element="U1" pad="11"/>
</signal>
<signal name="N$63">
<contactref element="C3" pad="1"/>
<contactref element="U1" pad="14"/>
</signal>
<signal name="VCC">
<contactref element="C1" pad="2"/>
<contactref element="C2" pad="1"/>
<contactref element="U1" pad="12"/>
<contactref element="R3" pad="2"/>
<contactref element="JP2" pad="7"/>
</signal>
<signal name="!SLEEP">
<contactref element="U1" pad="1"/>
<contactref element="R3" pad="1"/>
<contactref element="JP2" pad="1"/>
</signal>
<signal name="AOUT1">
<contactref element="U1" pad="2"/>
<contactref element="JP1" pad="3"/>
</signal>
<signal name="AOUT2">
<contactref element="U1" pad="4"/>
<contactref element="JP1" pad="4"/>
</signal>
<signal name="BOUT2">
<contactref element="U1" pad="5"/>
<contactref element="JP1" pad="5"/>
</signal>
<signal name="BOUT1">
<contactref element="U1" pad="7"/>
<contactref element="JP1" pad="6"/>
</signal>
<signal name="!FAULT">
<contactref element="U1" pad="8"/>
<contactref element="JP2" pad="2"/>
</signal>
<signal name="BIN1">
<contactref element="U1" pad="9"/>
<contactref element="JP2" pad="6"/>
</signal>
<signal name="AISEN">
<contactref element="U1" pad="3"/>
<contactref element="R1" pad="2"/>
<contactref element="JP1" pad="2"/>
</signal>
<signal name="BISEN">
<contactref element="U1" pad="6"/>
<contactref element="R2" pad="2"/>
<contactref element="JP1" pad="1"/>
</signal>
<signal name="AIN1">
<contactref element="U1" pad="16"/>
<contactref element="JP2" pad="3"/>
</signal>
<signal name="AIN2">
<contactref element="U1" pad="15"/>
<contactref element="JP2" pad="4"/>
</signal>
<signal name="BIN2">
<contactref element="U1" pad="10"/>
<contactref element="JP2" pad="5"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
