<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="35.56" y2="0" width="0" layer="20"/>
<wire x1="35.56" y1="0" x2="35.56" y2="25.4" width="0" layer="20"/>
<wire x1="35.56" y1="25.4" x2="0" y2="25.4" width="0" layer="20"/>
<wire x1="0" y1="25.4" x2="0" y2="0" width="0" layer="20"/>
<text>+5V</text>
<text>+5V</text>
<text>Y</text>
<text>Y</text>
<text>X</text>
<text>X</text>
<text>GND</text>
<text>GND</text>
<text>JOYSTICK_PSP1000</text>
</plain>
<libraries>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="JOYSTICK-PSP1000">
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X02">
</package>
</packages>
</library>
<library name="SparkFun-Aesthetics">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find non-functional items- supply symbols, logos, notations, frame blocks, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="OSHW-LOGO-S">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="U$1" library="SparkFun-Electromechanical" package="JOYSTICK-PSP1000" value="JOYSTICK-PSP1000"/>
<element name="JP1" library="SparkFun-Connectors" package="1X02" value="M02PTH"/>
<element name="JP2" library="SparkFun-Connectors" package="1X02" value="M02PTH"/>
<element name="JP3" library="SparkFun-Connectors" package="1X02" value="M02PTH"/>
<element name="JP4" library="SparkFun-Connectors" package="1X02" value="M02PTH"/>
<element name="U$2" library="SparkFun-Aesthetics" package="OSHW-LOGO-S" value=""/>
</elements>
<signals>
<signal name="GND">
<contactref element="U$1" pad="GND"/>
<contactref element="JP4" pad="2"/>
<contactref element="JP3" pad="1"/>
</signal>
<signal name="VCC">
<contactref element="JP1" pad="1"/>
<contactref element="JP2" pad="2"/>
<contactref element="U$1" pad="VCC"/>
</signal>
<signal name="AXIS_Y">
<contactref element="U$1" pad="Y"/>
<contactref element="JP1" pad="2"/>
<contactref element="JP2" pad="1"/>
</signal>
<signal name="AXIS_X">
<contactref element="U$1" pad="X"/>
<contactref element="JP4" pad="1"/>
<contactref element="JP3" pad="2"/>
</signal>
<signal name="N$1">
</signal>
<signal name="N$2">
</signal>
</signals>
</board>
</drawing>
</eagle>
