<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.7.0">
<drawing>
<board>
<plain>
<wire x1="2.54" y1="0" x2="97.155" y2="0" width="0" layer="20"/>
<wire x1="97.155" y1="0" x2="99.695" y2="2.54" width="0" layer="20" curve="90"/>
<wire x1="99.695" y1="2.54" x2="99.695" y2="40.64" width="0" layer="20"/>
<wire x1="99.695" y1="40.64" x2="97.155" y2="43.18" width="0" layer="20" curve="90"/>
<wire x1="97.155" y1="43.18" x2="2.54" y2="43.18" width="0" layer="20"/>
<wire x1="2.54" y1="43.18" x2="0" y2="40.64" width="0" layer="20" curve="90"/>
<wire x1="0" y1="40.64" x2="0" y2="2.54" width="0" layer="20"/>
<wire x1="0" y1="2.54" x2="2.54" y2="0" width="0" layer="20" curve="90"/>
<hole x="2.794" y="2.794" drill="3"/>
<hole x="2.794" y="40.386" drill="3"/>
<hole x="96.901" y="40.386" drill="3"/>
<hole x="96.901" y="2.794" drill="3"/>
<text>VCC</text>
<text>GND</text>
<text>LOAD</text>
<text>CLK</text>
<text>DATA</text>
<text>GAME CONTROLLER</text>
<text>(C) 2018 M. MACCAFERRI</text>
<text>https://github.com/maccasoft</text>
<text>https://www.maccasoft.com</text>
</plain>
<libraries>
<library name="rc2014-game-controller">
<description>Generated from &lt;b&gt;rc2014-nes-controller.sch&lt;/b&gt;&lt;p&gt;
by exp-lbrs.ulp</description>
<packages>
<package name="DIL16">
<description>&lt;b&gt;Dual In Line Package&lt;/b&gt;</description>
</package>
<package name="TL1105">
<description>&lt;b&gt;TACT SWITCH&lt;/b&gt;&lt;p&gt;
Source: http://dkc3.digikey.com/Media/PDF/Data%20Sheets/E-Switch%20PDFs/TL1105%20Series.pdf</description>
</package>
<package name="0207/10">
<description>&lt;b&gt;RESISTOR&lt;/b&gt;&lt;p&gt;
type 0207, grid 10 mm</description>
</package>
<package name="C050-025X075">
<description>&lt;b&gt;CAPACITOR&lt;/b&gt;&lt;p&gt;
grid 5 mm, outline 2.5 x 7.5 mm</description>
</package>
<package name="1X05">
<description>&lt;b&gt;PIN HEADER&lt;/b&gt;</description>
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="CN1" library="rc2014-game-controller" package="1X05" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R7" library="rc2014-game-controller" package="0207/10" value="10K">
<attribute name="NAME"/>
<attribute name="MPN" value="CFR-25JB-52-10K"/>
</element>
<element name="R8" library="rc2014-game-controller" package="0207/10" value="10K">
<attribute name="NAME"/>
<attribute name="MPN" value="CFR-25JB-52-10K"/>
</element>
<element name="R5" library="rc2014-game-controller" package="0207/10" value="10K">
<attribute name="NAME"/>
<attribute name="MPN" value="CFR-25JB-52-10K"/>
</element>
<element name="R6" library="rc2014-game-controller" package="0207/10" value="10K">
<attribute name="NAME"/>
<attribute name="MPN" value="CFR-25JB-52-10K"/>
</element>
<element name="R3" library="rc2014-game-controller" package="0207/10" value="10K">
<attribute name="NAME"/>
<attribute name="MPN" value="CFR-25JB-52-10K"/>
</element>
<element name="R4" library="rc2014-game-controller" package="0207/10" value="10K">
<attribute name="NAME"/>
<attribute name="MPN" value="CFR-25JB-52-10K"/>
</element>
<element name="R2" library="rc2014-game-controller" package="0207/10" value="10K">
<attribute name="NAME"/>
<attribute name="MPN" value="CFR-25JB-52-10K"/>
</element>
<element name="R1" library="rc2014-game-controller" package="0207/10" value="10K">
<attribute name="NAME"/>
<attribute name="MPN" value="CFR-25JB-52-10K"/>
</element>
<element name="C1" library="rc2014-game-controller" package="C050-025X075" value="100nF">
<attribute name="NAME"/>
<attribute name="MPN" value="R82EC3100AA70J"/>
</element>
<element name="START" library="rc2014-game-controller" package="TL1105" value="FSM4JH">
<attribute name="NAME"/>
</element>
<element name="SELECT" library="rc2014-game-controller" package="TL1105" value="FSM4JH">
<attribute name="NAME"/>
</element>
<element name="B" library="rc2014-game-controller" package="TL1105" value="FSM4JH">
<attribute name="NAME"/>
</element>
<element name="A" library="rc2014-game-controller" package="TL1105" value="FSM4JH">
<attribute name="NAME"/>
</element>
<element name="UP" library="rc2014-game-controller" package="TL1105" value="FSM4JH">
<attribute name="NAME"/>
</element>
<element name="LEFT" library="rc2014-game-controller" package="TL1105" value="FSM4JH">
<attribute name="NAME"/>
</element>
<element name="DOWN" library="rc2014-game-controller" package="TL1105" value="FSM4JH">
<attribute name="NAME"/>
</element>
<element name="RIGHT" library="rc2014-game-controller" package="TL1105" value="FSM4JH">
<attribute name="NAME"/>
</element>
<element name="IC1" library="rc2014-game-controller" package="DIL16" value="4021N">
<attribute name="NAME"/>
</element>
</elements>
<signals>
<signal name="GND">
<contactref element="C1" pad="2"/>
<contactref element="CN1" pad="5"/>
<contactref element="START" pad="2"/>
<contactref element="START" pad="4"/>
<contactref element="SELECT" pad="2"/>
<contactref element="SELECT" pad="4"/>
<contactref element="B" pad="2"/>
<contactref element="B" pad="4"/>
<contactref element="A" pad="2"/>
<contactref element="A" pad="4"/>
<contactref element="RIGHT" pad="2"/>
<contactref element="RIGHT" pad="4"/>
<contactref element="UP" pad="2"/>
<contactref element="UP" pad="4"/>
<contactref element="DOWN" pad="2"/>
<contactref element="DOWN" pad="4"/>
<contactref element="LEFT" pad="2"/>
<contactref element="LEFT" pad="4"/>
<contactref element="IC1" pad="8"/>
<contactref element="IC1" pad="11"/>
</signal>
<signal name="+3.3V">
<contactref element="C1" pad="1"/>
<contactref element="CN1" pad="1"/>
<contactref element="R1" pad="2"/>
<contactref element="R7" pad="2"/>
<contactref element="R8" pad="2"/>
<contactref element="R5" pad="2"/>
<contactref element="R6" pad="2"/>
<contactref element="R4" pad="2"/>
<contactref element="R2" pad="2"/>
<contactref element="R3" pad="2"/>
<contactref element="IC1" pad="16"/>
</signal>
<signal name="DATA">
<contactref element="CN1" pad="4"/>
<contactref element="IC1" pad="3"/>
</signal>
<signal name="CLOCK">
<contactref element="CN1" pad="3"/>
<contactref element="IC1" pad="10"/>
</signal>
<signal name="A">
<contactref element="R7" pad="1"/>
<contactref element="A" pad="3"/>
<contactref element="IC1" pad="1"/>
</signal>
<signal name="B">
<contactref element="R8" pad="1"/>
<contactref element="B" pad="3"/>
<contactref element="IC1" pad="15"/>
</signal>
<signal name="RIGHT">
<contactref element="R4" pad="1"/>
<contactref element="RIGHT" pad="3"/>
<contactref element="IC1" pad="7"/>
</signal>
<signal name="LEFT">
<contactref element="R3" pad="1"/>
<contactref element="IC1" pad="6"/>
<contactref element="LEFT" pad="3"/>
</signal>
<signal name="DOWN">
<contactref element="R2" pad="1"/>
<contactref element="DOWN" pad="3"/>
<contactref element="IC1" pad="5"/>
</signal>
<signal name="UP">
<contactref element="R1" pad="1"/>
<contactref element="UP" pad="3"/>
<contactref element="IC1" pad="4"/>
</signal>
<signal name="START">
<contactref element="R6" pad="1"/>
<contactref element="START" pad="3"/>
<contactref element="IC1" pad="13"/>
<contactref element="START" pad="1"/>
</signal>
<signal name="SELECT">
<contactref element="R5" pad="1"/>
<contactref element="SELECT" pad="1"/>
<contactref element="IC1" pad="14"/>
<contactref element="SELECT" pad="3"/>
</signal>
<signal name="N$1">
<contactref element="IC1" pad="9"/>
<contactref element="CN1" pad="2"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
