<?xml version="1.0" encoding="utf-8"?>
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<eagle version="6.4">
<drawing>
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<wire x1="0" y1="0" x2="34" y2="0" width="0" layer="20"/>
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<wire x1="0" y1="43" x2="0" y2="0" width="0" layer="20"/>
<text>A2SDFAT!</text>
<hole x="2" y="41" drill="3.2"/>
<hole x="32" y="41" drill="3.2"/>
<hole x="2" y="2" drill="3.2"/>
</plain>
<libraries>
<library name="SparkFun-DigitalIC">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find all manner of digital ICs- microcontrollers, memory chips, logic chips, FPGAs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TQFP32-08">
<description>&lt;B&gt;Thin Plasic Quad Flat Package&lt;/B&gt; Grid 0.8 mm</description>
</package>
</packages>
</library>
<library name="adafruit">
<packages>
<package name="MICROSD">
</package>
<package name="C3216">
<description>&lt;b&gt;CAPACITOR&lt;/b&gt;&lt;p&gt;
chip</description>
</package>
<package name="R0603">
<description>&lt;b&gt;RESISTOR&lt;/b&gt;&lt;p&gt;
chip</description>
</package>
<package name="C0603K">
<description>&lt;b&gt;Ceramic Chip Capacitor KEMET 0603 Reflow solder&lt;/b&gt;&lt;p&gt;
Metric Code Size 1608</description>
</package>
</packages>
</library>
<library name="40xx">
<description>&lt;b&gt;CMOS Logic Devices, 4000 Series&lt;/b&gt;&lt;p&gt;
Based on the following sources:
&lt;ul&gt;
&lt;li&gt;Motorola &lt;i&gt;CMOS LOGIC DATA&lt;/i&gt;; book, 02/88, DL131 REV 1
&lt;li&gt;http://www.elexp.com
&lt;li&gt;http://www.intersil.com
&lt;li&gt;http://www.ls3c.com.tw/product/1/COMOS.html
&lt;/ul&gt;
&lt;author&gt;Created by librarian@cadsoft.de&lt;/author&gt;</description>
<packages>
<package name="SO16">
<description>&lt;b&gt;Small Outline package&lt;/b&gt; 150 mil</description>
</package>
</packages>
</library>
<library name="ic-package">
<description>&lt;b&gt;IC Packages an Sockets&lt;/b&gt;&lt;p&gt;
&lt;author&gt;Created by librarian@cadsoft.de&lt;/author&gt;</description>
<packages>
<package name="SOCKET-16">
<description>&lt;b&gt;Dual In Line Socket&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="SparkFun-FreqCtrl">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find crystals and oscillators and other things that go "tick".&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="RESONATOR-SMD">
</package>
</packages>
</library>
<library name="SparkFun-PowerIC">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find drivers, regulators, and amplifiers.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="SOT223">
<description>&lt;b&gt;SOT-223&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="SparkFun-Passives">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X02">
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X06">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="ATMEGA328P" library="SparkFun-DigitalIC" package="TQFP32-08" value="ATMEGA328P">
<attribute name="PROD_ID" value="IC-09069"/>
</element>
<element name="IC1" library="40xx" package="SO16" value="4050D"/>
<element name="SDCARD" library="adafruit" package="MICROSD" value="MICROSD"/>
<element name="16MHZ" library="SparkFun-FreqCtrl" package="RESONATOR-SMD" value="16MHz">
<attribute name="PROD_ID" value="XTAL-08900"/>
</element>
<element name="3.3VREG" library="SparkFun-PowerIC" package="SOT223" value="3.3V"/>
<element name="C1" library="adafruit" package="C3216" value="10 UF"/>
<element name="C2" library="adafruit" package="C3216" value="10UF"/>
<element name="R1" library="adafruit" package="R0603" value="10K"/>
<element name="GAMEPORT" library="ic-package" package="SOCKET-16" value=""/>
<element name="GS" library="SparkFun-Passives" package="1X02" value=""/>
<element name="][" library="SparkFun-Passives" package="1X02" value=""/>
<element name="JP2" library="SparkFun-Connectors" package="1X06" value=""/>
<element name="C3" library="adafruit" package="C0603K" value=""/>
</elements>
<signals>
<signal name="N$1">
<contactref element="ATMEGA328P" pad="7"/>
<contactref element="16MHZ" pad="1"/>
</signal>
<signal name="N$2">
<contactref element="ATMEGA328P" pad="8"/>
<contactref element="16MHZ" pad="3"/>
</signal>
<signal name="N$7">
<contactref element="ATMEGA328P" pad="17"/>
<contactref element="IC1" pad="3"/>
</signal>
<signal name="N$8">
<contactref element="ATMEGA328P" pad="15"/>
<contactref element="IC1" pad="5"/>
</signal>
<signal name="N$9">
<contactref element="ATMEGA328P" pad="14"/>
<contactref element="IC1" pad="7"/>
</signal>
<signal name="GND">
<contactref element="ATMEGA328P" pad="21"/>
<contactref element="ATMEGA328P" pad="3"/>
<contactref element="ATMEGA328P" pad="5"/>
<contactref element="SDCARD" pad="6"/>
<contactref element="SDCARD" pad="MT2"/>
<contactref element="SDCARD" pad="MT1"/>
<contactref element="IC1" pad="9"/>
<contactref element="IC1" pad="11"/>
<contactref element="IC1" pad="14"/>
<contactref element="IC1" pad="8"/>
<contactref element="16MHZ" pad="2"/>
<contactref element="3.3VREG" pad="1"/>
<contactref element="C1" pad="2"/>
<contactref element="C2" pad="2"/>
<contactref element="GAMEPORT" pad="8"/>
<contactref element="JP2" pad="1"/>
</signal>
<signal name="+5V">
<contactref element="ATMEGA328P" pad="4"/>
<contactref element="ATMEGA328P" pad="6"/>
<contactref element="C1" pad="1"/>
<contactref element="R1" pad="1"/>
<contactref element="3.3VREG" pad="3"/>
<contactref element="GAMEPORT" pad="1"/>
<contactref element="JP2" pad="3"/>
</signal>
<signal name="N$4">
<contactref element="ATMEGA328P" pad="16"/>
<contactref element="SDCARD" pad="7"/>
</signal>
<signal name="N$3">
<contactref element="IC1" pad="4"/>
<contactref element="SDCARD" pad="3"/>
</signal>
<signal name="N$10">
<contactref element="IC1" pad="2"/>
<contactref element="SDCARD" pad="5"/>
</signal>
<signal name="N$11">
<contactref element="IC1" pad="6"/>
<contactref element="SDCARD" pad="2"/>
</signal>
<signal name="+3V3">
<contactref element="SDCARD" pad="4"/>
<contactref element="IC1" pad="1"/>
<contactref element="3.3VREG" pad="2"/>
<contactref element="C2" pad="1"/>
</signal>
<signal name="N$12">
</signal>
<signal name="N$13">
<contactref element="ATMEGA328P" pad="29"/>
<contactref element="R1" pad="2"/>
<contactref element="C3" pad="1"/>
</signal>
<signal name="N$14">
</signal>
<signal name="N$15">
</signal>
<signal name="N$5">
<contactref element="ATMEGA328P" pad="11"/>
<contactref element="GAMEPORT" pad="2"/>
</signal>
<signal name="N$6">
<contactref element="ATMEGA328P" pad="12"/>
<contactref element="GAMEPORT" pad="14"/>
</signal>
<signal name="N$16">
<contactref element="ATMEGA328P" pad="1"/>
<contactref element="GAMEPORT" pad="15"/>
</signal>
<signal name="N$17">
<contactref element="ATMEGA328P" pad="10"/>
<contactref element="][" pad="1"/>
<contactref element="GS" pad="1"/>
</signal>
<signal name="N$19">
<contactref element="GAMEPORT" pad="13"/>
<contactref element="GS" pad="2"/>
</signal>
<signal name="N$18">
<contactref element="GAMEPORT" pad="5"/>
<contactref element="][" pad="2"/>
</signal>
<signal name="N$20">
<contactref element="ATMEGA328P" pad="30"/>
<contactref element="JP2" pad="4"/>
</signal>
<signal name="N$21">
<contactref element="ATMEGA328P" pad="31"/>
<contactref element="JP2" pad="5"/>
</signal>
<signal name="N$22">
<contactref element="JP2" pad="6"/>
<contactref element="C3" pad="2"/>
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