<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="80.01" y2="0" width="0" layer="20"/>
<wire x1="80.01" y1="0" x2="80.01" y2="35.56" width="0" layer="20"/>
<wire x1="80.01" y1="35.56" x2="0" y2="35.56" width="0" layer="20"/>
<wire x1="0" y1="35.56" x2="0" y2="0" width="0" layer="20"/>
<text>SELECT</text>
<text>GND</text>
<text>UP</text>
<text>DOWN</text>
<text>LEFT</text>
<text>RIGHT</text>
<text>VCC</text>
<text>VCC</text>
<text>GND</text>
<text>GND</text>
<text>SCL</text>
<text>SCL</text>
<text>SDA</text>
<text>SDA</text>
<text>Geppetto
Electronics</text>
<text>RGB LCD i2c
Backpack v0.2</text>
<text>+5V</text>
<text>U</text>
<text>D</text>
<text>R</text>
<text>L</text>
</plain>
<libraries>
<library name="SparkFun-Displays">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find all manner of display devices- LED displays, LCD displays, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="LCD-16X2_NOSILK">
</package>
</packages>
</library>
<library name="microchip">
<description>&lt;b&gt;Microchip PIC Microcontrollers and other Devices&lt;/b&gt;&lt;p&gt;
Based on the following sources :
&lt;ul&gt;
&lt;li&gt;Microchip Data Book, 1993
&lt;li&gt;THE EMERGING WORLD STANDARD, 1995/1996
&lt;li&gt;Microchip, Technical Library CD-ROM, June 1998
&lt;li&gt;www.microchip.com
&lt;/ul&gt;
&lt;author&gt;Created by librarian@cadsoft.de&lt;/author&gt;</description>
<packages>
<package name="SSOP28">
<description>&lt;b&gt;Shrink Small Outline Package&lt;/b&gt;&lt;p&gt;
package type SS</description>
</package>
</packages>
</library>
<library name="SparkFun-Capacitors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="0805">
</package>
</packages>
</library>
<library name="SparkFun-Resistors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="0805">
</package>
</packages>
</library>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TRIMPOT-3MM">
</package>
<package name="JOYSTICK_MINI">
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X04">
</package>
<package name="1X02">
</package>
<package name="1X07">
</package>
</packages>
</library>
<library name="SparkFun-Passives">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="SJ_3_PASTE2&amp;3">
</package>
</packages>
</library>
<library name="SparkFun-Aesthetics">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find non-functional items- supply symbols, logos, notations, frame blocks, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="OSHW-LOGO-L">
</package>
</packages>
</library>
<library name="adafruit">
<packages>
<package name="PS12">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="U1" library="SparkFun-Displays" package="LCD-16X2_NOSILK" value="LCD-16X2NOSILK"/>
<element name="IC1" library="microchip" package="SSOP28" value="MCP23017SS">
<attribute name="OC_NEWARK" value="31K2960"/>
<attribute name="MPN" value="MCP23017-E/SS"/>
<attribute name="MF" value="MICROCHIP"/>
<attribute name="OC_FARNELL" value="1467674"/>
<attribute name="NAME"/>
</element>
<element name="C1" library="SparkFun-Capacitors" package="0805" value=".1uF"/>
<element name="R1" library="SparkFun-Resistors" package="0805" value="4.7k"/>
<element name="R2" library="SparkFun-Resistors" package="0805" value="4.7k"/>
<element name="R3" library="SparkFun-Electromechanical" package="TRIMPOT-3MM" value="TRIMPOTSMD"/>
<element name="JP1" library="SparkFun-Connectors" package="1X04" value="I2C">
<attribute name="VALUE"/>
</element>
<element name="R4" library="SparkFun-Resistors" package="0805" value="330"/>
<element name="R5" library="SparkFun-Resistors" package="0805" value="220"/>
<element name="R6" library="SparkFun-Resistors" package="0805" value="220"/>
<element name="JP2" library="SparkFun-Connectors" package="1X02" value="LCD_GB"/>
<element name="SJ1" library="SparkFun-Passives" package="SJ_3_PASTE2&amp;3" value="BL_COM_SEL"/>
<element name="JP3" library="SparkFun-Connectors" package="1X04" value="I2C">
<attribute name="VALUE"/>
</element>
<element name="JP4" library="SparkFun-Connectors" package="1X07" value="BUTTONS">
<attribute name="VALUE"/>
</element>
<element name="U$1" library="SparkFun-Aesthetics" package="OSHW-LOGO-L" value=""/>
<element name="SP1" library="adafruit" package="PS12" value="SPEAKER/PS12">
<attribute name="NAME"/>
</element>
<element name="S1" library="SparkFun-Electromechanical" package="JOYSTICK_MINI" value="">
<attribute name="VALUE"/>
</element>
<element name="SJ2" library="SparkFun-Passives" package="SJ_3_PASTE2&amp;3" value="A0"/>
<element name="SJ3" library="SparkFun-Passives" package="SJ_3_PASTE2&amp;3" value="A1"/>
<element name="SJ4" library="SparkFun-Passives" package="SJ_3_PASTE2&amp;3" value="A2"/>
<element name="C2" library="SparkFun-Capacitors" package="0805" value=".1uF"/>
</elements>
<signals>
<signal name="SCL">
<contactref element="IC1" pad="12"/>
<contactref element="R2" pad="1"/>
<contactref element="JP1" pad="3"/>
<contactref element="JP3" pad="3"/>
</signal>
<signal name="SDA">
<contactref element="IC1" pad="13"/>
<contactref element="R1" pad="1"/>
<contactref element="JP1" pad="4"/>
<contactref element="JP3" pad="4"/>
</signal>
<signal name="SELECT">
<contactref element="IC1" pad="21"/>
<contactref element="JP4" pad="3"/>
<contactref element="S1" pad="CTR"/>
</signal>
<signal name="RIGHT">
<contactref element="IC1" pad="22"/>
<contactref element="JP4" pad="7"/>
<contactref element="S1" pad="C"/>
</signal>
<signal name="DOWN">
<contactref element="IC1" pad="23"/>
<contactref element="JP4" pad="5"/>
<contactref element="S1" pad="D"/>
</signal>
<signal name="UP">
<contactref element="IC1" pad="24"/>
<contactref element="JP4" pad="4"/>
<contactref element="S1" pad="A"/>
</signal>
<signal name="LEFT">
<contactref element="IC1" pad="25"/>
<contactref element="JP4" pad="6"/>
<contactref element="S1" pad="B"/>
</signal>
<signal name="BUZZ">
<contactref element="IC1" pad="26"/>
<contactref element="SP1" pad="P$1"/>
</signal>
<signal name="RED">
<contactref element="IC1" pad="27"/>
<contactref element="R5" pad="2"/>
</signal>
<signal name="GREEN">
<contactref element="IC1" pad="28"/>
<contactref element="R4" pad="2"/>
</signal>
<signal name="BLUE">
<contactref element="IC1" pad="1"/>
<contactref element="R6" pad="2"/>
</signal>
<signal name="LCD_D7">
<contactref element="IC1" pad="2"/>
<contactref element="U1" pad="14"/>
</signal>
<signal name="LCD_D6">
<contactref element="IC1" pad="3"/>
<contactref element="U1" pad="13"/>
</signal>
<signal name="LCD_D5">
<contactref element="IC1" pad="4"/>
<contactref element="U1" pad="12"/>
</signal>
<signal name="LCD_D4">
<contactref element="IC1" pad="5"/>
<contactref element="U1" pad="11"/>
</signal>
<signal name="LCD_E">
<contactref element="IC1" pad="6"/>
<contactref element="U1" pad="6"/>
</signal>
<signal name="LCD_RW">
<contactref element="IC1" pad="7"/>
<contactref element="U1" pad="5"/>
</signal>
<signal name="LCD_RS">
<contactref element="IC1" pad="8"/>
<contactref element="U1" pad="4"/>
</signal>
<signal name="N$29">
<contactref element="U1" pad="3"/>
<contactref element="R3" pad="2"/>
</signal>
<signal name="VCC">
<contactref element="U1" pad="2"/>
<contactref element="R3" pad="3"/>
<contactref element="IC1" pad="9"/>
<contactref element="R1" pad="2"/>
<contactref element="R2" pad="2"/>
<contactref element="IC1" pad="18"/>
<contactref element="C1" pad="1"/>
<contactref element="JP1" pad="2"/>
<contactref element="SJ1" pad="3"/>
<contactref element="JP3" pad="2"/>
<contactref element="JP4" pad="1"/>
<contactref element="SJ4" pad="1"/>
<contactref element="SJ2" pad="1"/>
<contactref element="SJ3" pad="1"/>
<contactref element="C2" pad="1"/>
</signal>
<signal name="GND">
<contactref element="U1" pad="1"/>
<contactref element="R3" pad="1"/>
<contactref element="IC1" pad="10"/>
<contactref element="JP1" pad="1"/>
<contactref element="C1" pad="2"/>
<contactref element="SJ1" pad="1"/>
<contactref element="JP3" pad="1"/>
<contactref element="JP4" pad="2"/>
<contactref element="SP1" pad="P$2"/>
<contactref element="S1" pad="GND"/>
<contactref element="SJ2" pad="3"/>
<contactref element="SJ4" pad="3"/>
<contactref element="SJ3" pad="3"/>
<contactref element="C2" pad="2"/>
</signal>
<signal name="N$1">
<contactref element="R4" pad="1"/>
<contactref element="JP2" pad="1"/>
</signal>
<signal name="N$2">
<contactref element="R6" pad="1"/>
<contactref element="JP2" pad="2"/>
</signal>
<signal name="N$3">
<contactref element="R5" pad="1"/>
<contactref element="U1" pad="16"/>
</signal>
<signal name="N$6">
<contactref element="U1" pad="15"/>
<contactref element="SJ1" pad="2"/>
</signal>
<signal name="N$8">
<contactref element="IC1" pad="15"/>
<contactref element="SJ2" pad="2"/>
</signal>
<signal name="N$4">
<contactref element="IC1" pad="16"/>
<contactref element="SJ3" pad="2"/>
</signal>
<signal name="N$5">
<contactref element="IC1" pad="17"/>
<contactref element="SJ4" pad="2"/>
</signal>
</signals>
</board>
</drawing>
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