<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.2.0">
<drawing>
<board>
<plain>
<wire x1="12.7" y1="26.67" x2="58.09" y2="26.67" width="0" layer="20"/>
<wire x1="58.09" y1="26.67" x2="58.09" y2="67.3" width="0" layer="20"/>
<wire x1="58.09" y1="67.3" x2="12.7" y2="67.3" width="0" layer="20"/>
<wire x1="12.7" y1="67.3" x2="12.7" y2="26.67" width="0" layer="20"/>
<text>V.E.N.U.S
         v1.0</text>
<text>3.3v</text>
<text>gnd</text>
</plain>
<libraries>
<library name="SparkFun-Resistors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="AXIAL-0.3">
</package>
</packages>
</library>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TACTILE-PTH">
<description>&lt;b&gt;OMRON SWITCH&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X12">
</package>
<package name="1X02">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
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<element name="R1" library="SparkFun-Resistors" package="AXIAL-0.3" value="10k">
<attribute name="VALUE"/>
</element>
<element name="R2" library="SparkFun-Resistors" package="AXIAL-0.3" value="10k">
<attribute name="VALUE"/>
</element>
<element name="R3" library="SparkFun-Resistors" package="AXIAL-0.3" value="10k">
<attribute name="VALUE"/>
</element>
<element name="R4" library="SparkFun-Resistors" package="AXIAL-0.3" value="10k">
<attribute name="VALUE"/>
</element>
<element name="R5" library="SparkFun-Resistors" package="AXIAL-0.3" value="10k">
<attribute name="VALUE"/>
</element>
<element name="R6" library="SparkFun-Resistors" package="AXIAL-0.3" value="10k">
<attribute name="VALUE"/>
</element>
<element name="R7" library="SparkFun-Resistors" package="AXIAL-0.3" value="10k">
<attribute name="VALUE"/>
</element>
<element name="R8" library="SparkFun-Resistors" package="AXIAL-0.3" value="10k">
<attribute name="VALUE"/>
</element>
<element name="S1" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="S2" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="S3" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="S4" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="S5" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="S6" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="S7" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="S8" library="SparkFun-Electromechanical" package="TACTILE-PTH" value=""/>
<element name="SPARK_LEFT" library="SparkFun-Connectors" package="1X12" value="M12PTH"/>
<element name="SPARK_RIGHT" library="SparkFun-Connectors" package="1X12" value="M12PTH"/>
<element name="POWER" library="SparkFun-Connectors" package="1X02" value="M02PTH"/>
</elements>
<signals>
<signal name="GND">
<contactref element="SPARK_LEFT" pad="2"/>
<contactref element="SPARK_RIGHT" pad="4"/>
<contactref element="R1" pad="P$1"/>
<contactref element="R2" pad="P$1"/>
<contactref element="R3" pad="P$1"/>
<contactref element="R4" pad="P$1"/>
<contactref element="R5" pad="P$1"/>
<contactref element="R6" pad="P$1"/>
<contactref element="R7" pad="P$1"/>
<contactref element="R8" pad="P$1"/>
<contactref element="POWER" pad="2"/>
</signal>
<signal name="BUTTON_4">
<contactref element="SPARK_LEFT" pad="11"/>
<contactref element="S4" pad="3"/>
</signal>
<signal name="BUTTON_3">
<contactref element="SPARK_LEFT" pad="9"/>
<contactref element="S3" pad="3"/>
</signal>
<signal name="BUTTON_2">
<contactref element="SPARK_LEFT" pad="7"/>
<contactref element="S2" pad="3"/>
</signal>
<signal name="BUTTON_1">
<contactref element="SPARK_LEFT" pad="5"/>
<contactref element="S1" pad="3"/>
</signal>
<signal name="VCC">
<contactref element="SPARK_RIGHT" pad="1"/>
<contactref element="S8" pad="1"/>
<contactref element="S1" pad="1"/>
<contactref element="S2" pad="1"/>
<contactref element="S3" pad="1"/>
<contactref element="S4" pad="1"/>
<contactref element="S5" pad="1"/>
<contactref element="S6" pad="1"/>
<contactref element="S7" pad="1"/>
<contactref element="POWER" pad="1"/>
</signal>
<signal name="BUTTON_5">
<contactref element="SPARK_RIGHT" pad="5"/>
<contactref element="S5" pad="3"/>
</signal>
<signal name="BUTTON_6">
<contactref element="SPARK_RIGHT" pad="7"/>
<contactref element="S6" pad="3"/>
</signal>
<signal name="BUTTON_7">
<contactref element="SPARK_RIGHT" pad="9"/>
<contactref element="S7" pad="3"/>
</signal>
<signal name="BUTTON_8">
<contactref element="SPARK_RIGHT" pad="11"/>
<contactref element="S8" pad="3"/>
</signal>
<signal name="N$1">
<contactref element="S1" pad="4"/>
<contactref element="R1" pad="P$2"/>
</signal>
<signal name="N$2">
<contactref element="S2" pad="4"/>
<contactref element="R2" pad="P$2"/>
</signal>
<signal name="N$3">
<contactref element="S3" pad="4"/>
<contactref element="R3" pad="P$2"/>
</signal>
<signal name="N$4">
<contactref element="S4" pad="4"/>
<contactref element="R4" pad="P$2"/>
</signal>
<signal name="N$5">
<contactref element="S5" pad="4"/>
<contactref element="R5" pad="P$2"/>
</signal>
<signal name="N$6">
<contactref element="S6" pad="4"/>
<contactref element="R6" pad="P$2"/>
</signal>
<signal name="N$7">
<contactref element="S7" pad="4"/>
<contactref element="R7" pad="P$2"/>
</signal>
<signal name="N$8">
<contactref element="S8" pad="4"/>
<contactref element="R8" pad="P$2"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
