<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="0" y2="16.51" width="0" layer="20"/>
<wire x1="0" y1="16.51" x2="20.32" y2="16.51" width="0" layer="20"/>
<wire x1="20.32" y1="16.51" x2="20.32" y2="0" width="0" layer="20"/>
<wire x1="20.32" y1="0" x2="0" y2="0" width="0" layer="20"/>
<text>CC-Debugger</text>
<text>Tag-Connect</text>
<text>Tag-Connect
TC2030-IDC
Adapter for
CC-Debugger</text>
<text>digitalmisery.com</text>
</plain>
<libraries>
<library name="pel_misc">
<packages>
<package name="FTSH-105-DV">
</package>
</packages>
</library>
<library name="jumper">
<description>&lt;b&gt;Jumpers&lt;/b&gt;&lt;p&gt;
&lt;author&gt;Created by librarian@cadsoft.de&lt;/author&gt;</description>
<packages>
<package name="SJ">
<description>&lt;b&gt;Solder jumper&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="2X3-SHROUDED">
</package>
</packages>
</library>
<library name="SparkFun-Aesthetics">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find non-functional items- supply symbols, logos, notations, frame blocks, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="OSHW-LOGO-S">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="X1" library="pel_misc" package="FTSH-105-DV" value="CONN_5-2-FTSH-V"/>
<element name="VCC" library="jumper" package="SJ" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="JP2" library="SparkFun-Connectors" package="2X3-SHROUDED" value="">
<attribute name="PROD_ID" value="CONN-10681"/>
<attribute name="VALUE"/>
</element>
<element name="LOGO1" library="SparkFun-Aesthetics" package="OSHW-LOGO-S" value="OSHW-LOGOS"/>
</elements>
<signals>
<signal name="GND">
<contactref element="X1" pad="1"/>
<contactref element="JP2" pad="1"/>
</signal>
<signal name="VCC">
<contactref element="X1" pad="2"/>
<contactref element="VCC" pad="2"/>
<contactref element="JP2" pad="2"/>
</signal>
<signal name="N$6">
<contactref element="X1" pad="9"/>
<contactref element="VCC" pad="1"/>
</signal>
<signal name="P2_2">
<contactref element="JP2" pad="3"/>
<contactref element="X1" pad="3"/>
</signal>
<signal name="P2_1">
<contactref element="JP2" pad="5"/>
<contactref element="X1" pad="4"/>
</signal>
<signal name="BTRES">
<contactref element="JP2" pad="4"/>
<contactref element="X1" pad="7"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
