<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<wire x1="-0.33" y1="21.21" x2="-0.33" y2="6" width="0" layer="20"/>
<wire x1="-0.33" y1="6" x2="19.51" y2="6" width="0" layer="20"/>
<wire x1="19.51" y1="6" x2="19.51" y2="21.21" width="0" layer="20"/>
<wire x1="19.51" y1="21.21" x2="-0.33" y2="21.21" width="0" layer="20"/>
<text>EZ-I2C NON CONTACT 
TMP007 SENSOR V2</text>
<text>+</text>
<text>-</text>
<text>VCC</text>
<text>VCC</text>
<text>GND</text>
<text>GND</text>
<text>SCL</text>
<text>SCL</text>
<text>SDA</text>
<text>SDA</text>
<text>I2C Address 
Selection</text>
<text>J_PULLUPS</text>
</plain>
<libraries>
<library name="SparkFun-DigitalIC">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find all manner of digital ICs- microcontrollers, memory chips, logic chips, FPGAs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="BGA8DS">
</package>
</packages>
</library>
<library name="SparkFun-Resistors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="0603-RES">
</package>
</packages>
</library>
<library name="SparkFun-Capacitors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="0603-CAP">
</package>
</packages>
</library>
<library name="UniqueInteractionsLib">
<packages>
<package name="EZ-I2CHEADERV1">
</package>
<package name="MINI_BATTERY_HOLES">
</package>
<package name="JUMPER-4PAD">
</package>
<package name="JUMPER-2PAD">
</package>
</packages>
</library>
<library name="MiniWear_LOGO">
<packages>
<package name="LOGO2">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="U1" library="SparkFun-DigitalIC" package="BGA8DS" value="TMP006">
<attribute name="NAME"/>
</element>
<element name="R1" library="SparkFun-Resistors" package="0603-RES" value="10k">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R2" library="SparkFun-Resistors" package="0603-RES" value="10k">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R3" library="SparkFun-Resistors" package="0603-RES" value="10k">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R4" library="SparkFun-Resistors" package="0603-RES" value="10k">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R5" library="SparkFun-Resistors" package="0603-RES" value="10k">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="C1" library="SparkFun-Capacitors" package="0603-CAP" value="0.1uF">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="U$1" library="UniqueInteractionsLib" package="EZ-I2CHEADERV1" value="EZ-I2CHEADERV1"/>
<element name="U$2" library="MiniWear_LOGO" package="LOGO2" value=""/>
<element name="U$3" library="UniqueInteractionsLib" package="MINI_BATTERY_HOLES" value="MINI_BATTERY_HOLES"/>
<element name="U$5" library="UniqueInteractionsLib" package="JUMPER-4PAD" value="JUMPER-4PAD"/>
<element name="U$6" library="UniqueInteractionsLib" package="JUMPER-4PAD" value="JUMPER-4PAD"/>
<element name="U$4" library="UniqueInteractionsLib" package="JUMPER-2PAD" value="JUMPER-2PAD"/>
</elements>
<signals>
<signal name="VCC">
<contactref element="U1" pad="A3"/>
<contactref element="C1" pad="1"/>
<contactref element="U$1" pad="VCC"/>
<contactref element="U$1" pad="VCC1"/>
<contactref element="U$6" pad="2"/>
<contactref element="U$5" pad="4"/>
<contactref element="U$4" pad="2"/>
</signal>
<signal name="GND">
<contactref element="U1" pad="A1"/>
<contactref element="U1" pad="A2"/>
<contactref element="R4" pad="1"/>
<contactref element="R5" pad="1"/>
<contactref element="C1" pad="2"/>
<contactref element="U$1" pad="GND"/>
<contactref element="U$1" pad="GND1"/>
<contactref element="U$3" pad="GND"/>
<contactref element="U$6" pad="4"/>
<contactref element="U$5" pad="2"/>
</signal>
<signal name="SCL">
<contactref element="U1" pad="B3"/>
<contactref element="R1" pad="1"/>
<contactref element="U$1" pad="SCL"/>
<contactref element="U$1" pad="SCL1"/>
<contactref element="U$6" pad="3"/>
<contactref element="U$5" pad="3"/>
</signal>
<signal name="SDA">
<contactref element="U1" pad="C3"/>
<contactref element="R2" pad="1"/>
<contactref element="U$1" pad="SDA"/>
<contactref element="U$1" pad="SDA1"/>
<contactref element="U$6" pad="1"/>
<contactref element="U$5" pad="1"/>
</signal>
<signal name="!DRDY">
<contactref element="U1" pad="C2"/>
<contactref element="R3" pad="1"/>
</signal>
<signal name="ADR0">
<contactref element="U1" pad="C1"/>
<contactref element="R4" pad="2"/>
</signal>
<signal name="ADR1">
<contactref element="R5" pad="2"/>
<contactref element="U1" pad="B1"/>
</signal>
<signal name="N$1">
<contactref element="U$1" pad="BAT"/>
<contactref element="U$1" pad="BAT1"/>
<contactref element="U$3" pad="BAT'"/>
</signal>
<signal name="N$2">
<contactref element="U$1" pad="LPOW"/>
<contactref element="U$1" pad="LPOW1"/>
</signal>
<signal name="N$3">
<contactref element="U$4" pad="1"/>
<contactref element="R1" pad="2"/>
<contactref element="R2" pad="2"/>
<contactref element="R3" pad="2"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
