<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="9.2.2">
<drawing>
<board>
<plain>
<text>A</text>
<text>K</text>
<text>CREE RED 660nm</text>
<text>XPEEPR-L1-
0000-00C01</text>
<wire x1="-5.08" y1="30.48" x2="30.48" y2="30.48" width="0" layer="20"/>
<wire x1="30.48" y1="30.48" x2="30.48" y2="-5.08" width="0" layer="20"/>
<wire x1="30.48" y1="-5.08" x2="-5.08" y2="-5.08" width="0" layer="20"/>
<wire x1="-5.08" y1="-5.08" x2="-5.08" y2="30.48" width="0" layer="20"/>
</plain>
<libraries>
<library name="OST">
<packages>
<package name="OSTVN02">
</package>
</packages>
</library>
<library name="CREE">
<packages>
<package name="XP-E_THERMALS">
</package>
</packages>
</library>
<library name="SparkFun-Hardware">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
This library contains board components that are not electrical in nature, such as stand-offs, magnets, and Actobotics. 
&lt;br&gt;
&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is &lt;b&gt; the end user's responsibility&lt;/b&gt; to ensure correctness and suitablity for a given componet or application. 
&lt;br&gt;
&lt;br&gt;If you enjoy using this library, please buy one of our products at &lt;a href=" www.sparkfun.com"&gt;SparkFun.com&lt;/a&gt;.
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;
&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="STAND-OFF-TIGHT">
<description>&lt;h3&gt;Standoff (#4 Screw) - Tight fit around screw body&lt;/h3&gt;
&lt;p&gt;This is the mechanical footprint for a #4 phillips button head screw. Use the keepout ring to avoid running the screw head into surrounding components.&lt;/p&gt;
&lt;h4&gt;Devices Using&lt;/h4&gt;
&lt;ul&gt;&lt;li&gt;STAND-OFF&lt;/li&gt;&lt;/ul&gt;</description>
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="U$11" library="OST" package="OSTVN02" value="M02"/>
<element name="LED2" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
<element name="LED3" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
<element name="LED4" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
<element name="LED1" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
<element name="U$5" library="SparkFun-Hardware" package="STAND-OFF-TIGHT" value="">
<attribute name="VALUE"/>
</element>
<element name="U$6" library="SparkFun-Hardware" package="STAND-OFF-TIGHT" value="">
<attribute name="VALUE"/>
</element>
<element name="LED5" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
<element name="LED6" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
<element name="LED7" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
<element name="LED8" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
<element name="LED9" library="CREE" package="XP-E_THERMALS" value="LED_W_THERMALTHERMALS"/>
</elements>
<signals>
<signal name="ANODE">
<contactref element="U$11" pad="1"/>
<contactref element="LED1" pad="A"/>
</signal>
<signal name="CATHODE">
<contactref element="U$11" pad="2"/>
<contactref element="LED9" pad="K"/>
</signal>
<signal name="GND">
<contactref element="LED1" pad="TP"/>
<contactref element="LED2" pad="TP"/>
<contactref element="LED3" pad="TP"/>
<contactref element="LED4" pad="TP"/>
<contactref element="LED5" pad="TP"/>
<contactref element="LED6" pad="TP"/>
<contactref element="LED7" pad="TP"/>
<contactref element="LED8" pad="TP"/>
<contactref element="LED9" pad="TP"/>
</signal>
<signal name="N$1">
<contactref element="LED2" pad="A"/>
<contactref element="LED1" pad="K"/>
</signal>
<signal name="N$2">
<contactref element="LED2" pad="K"/>
<contactref element="LED3" pad="A"/>
</signal>
<signal name="N$3">
<contactref element="LED3" pad="K"/>
<contactref element="LED4" pad="A"/>
</signal>
<signal name="VSS">
</signal>
<signal name="N$4">
<contactref element="LED5" pad="K"/>
<contactref element="LED6" pad="A"/>
</signal>
<signal name="N$5">
<contactref element="LED6" pad="K"/>
<contactref element="LED7" pad="A"/>
</signal>
<signal name="N$6">
<contactref element="LED7" pad="K"/>
<contactref element="LED8" pad="A"/>
</signal>
<signal name="N$7">
<contactref element="LED8" pad="K"/>
<contactref element="LED9" pad="A"/>
</signal>
<signal name="XYZ">
<contactref element="LED5" pad="A"/>
<contactref element="LED4" pad="K"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
