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<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
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<text>By:Deanna</text>
<text>Schmalz</text>
<text>Blinking
Grapes</text>
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<libraries>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="BATTCOM_20MM_PTH">
</package>
<package name="SWITCH-SPDT">
</package>
</packages>
</library>
<library name="SparkFun-LED">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find discrete LEDs for illumination or indication, but no displays.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="LED5MM">
<description>&lt;B&gt;LED&lt;/B&gt;&lt;p&gt;
5 mm, round</description>
</package>
</packages>
</library>
<library name="SparkFun-Resistors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="AXIAL-0.4">
<description>1/4W Resistor, 0.4" wide&lt;p&gt;

Yageo CFR series &lt;a href="http://www.yageo.com/pdf/yageo/Leaded-R_CFR_2008.pdf"&gt;http://www.yageo.com/pdf/yageo/Leaded-R_CFR_2008.pdf&lt;/a&gt;</description>
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="BAT1" library="SparkFun-Electromechanical" package="BATTCOM_20MM_PTH" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="S1" library="SparkFun-Electromechanical" package="SWITCH-SPDT" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED1" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED2" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED3" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED4" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED5" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R1" library="SparkFun-Resistors" package="AXIAL-0.4" value="330">
<attribute name="NAME"/>
</element>
<element name="R2" library="SparkFun-Resistors" package="AXIAL-0.4" value="330">
<attribute name="NAME"/>
</element>
<element name="R3" library="SparkFun-Resistors" package="AXIAL-0.4" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R4" library="SparkFun-Resistors" package="AXIAL-0.4" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R5" library="SparkFun-Resistors" package="AXIAL-0.4" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED6" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED7" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED8" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED9" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="LED10" library="SparkFun-LED" package="LED5MM" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R6" library="SparkFun-Resistors" package="AXIAL-0.4" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R7" library="SparkFun-Resistors" package="AXIAL-0.4" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R8" library="SparkFun-Resistors" package="AXIAL-0.4" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R9" library="SparkFun-Resistors" package="AXIAL-0.4" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="R10" library="SparkFun-Resistors" package="AXIAL-0.4" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
</elements>
<signals>
<signal name="N$1">
<contactref element="BAT1" pad="2"/>
<contactref element="S1" pad="1"/>
</signal>
<signal name="N$2">
<contactref element="S1" pad="2"/>
<contactref element="R5" pad="P$1"/>
<contactref element="R4" pad="P$1"/>
<contactref element="R3" pad="P$1"/>
<contactref element="R2" pad="P$1"/>
<contactref element="R1" pad="P$1"/>
<contactref element="R10" pad="P$1"/>
<contactref element="R9" pad="P$1"/>
<contactref element="R8" pad="P$1"/>
<contactref element="R7" pad="P$1"/>
<contactref element="R6" pad="P$1"/>
</signal>
<signal name="N$3">
<contactref element="R1" pad="P$2"/>
<contactref element="LED1" pad="A"/>
</signal>
<signal name="N$4">
<contactref element="R2" pad="P$2"/>
<contactref element="LED2" pad="A"/>
</signal>
<signal name="N$5">
<contactref element="R3" pad="P$2"/>
<contactref element="LED3" pad="A"/>
</signal>
<signal name="N$6">
<contactref element="R4" pad="P$2"/>
<contactref element="LED4" pad="A"/>
</signal>
<signal name="N$7">
<contactref element="R5" pad="P$2"/>
<contactref element="LED5" pad="A"/>
</signal>
<signal name="N$8">
<contactref element="LED5" pad="K"/>
<contactref element="BAT1" pad="1"/>
<contactref element="LED1" pad="K"/>
<contactref element="LED2" pad="K"/>
<contactref element="LED3" pad="K"/>
<contactref element="LED4" pad="K"/>
<contactref element="LED10" pad="K"/>
<contactref element="LED9" pad="K"/>
<contactref element="LED8" pad="K"/>
<contactref element="LED7" pad="K"/>
<contactref element="LED6" pad="K"/>
</signal>
<signal name="N$10">
<contactref element="R6" pad="P$2"/>
<contactref element="LED6" pad="A"/>
</signal>
<signal name="N$11">
<contactref element="R7" pad="P$2"/>
<contactref element="LED7" pad="A"/>
</signal>
<signal name="N$12">
<contactref element="R8" pad="P$2"/>
<contactref element="LED8" pad="A"/>
</signal>
<signal name="N$13">
<contactref element="R9" pad="P$2"/>
<contactref element="LED9" pad="A"/>
</signal>
<signal name="N$14">
<contactref element="R10" pad="P$2"/>
<contactref element="LED10" pad="A"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
