<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.7.0">
<drawing>
<board>
<plain>
<wire x1="1.27" y1="12.69" x2="1.27" y2="2.54" width="0" layer="20"/>
<wire x1="1.27" y1="2.54" x2="3.81" y2="0" width="0" layer="20" curve="90"/>
<wire x1="3.81" y1="0" x2="13.96" y2="0" width="0" layer="20"/>
<wire x1="13.96" y1="0" x2="16.5" y2="2.54" width="0" layer="20" curve="90"/>
<wire x1="16.5" y1="2.54" x2="16.5" y2="12.69" width="0" layer="20"/>
<wire x1="16.5" y1="12.69" x2="13.96" y2="15.23" width="0" layer="20" curve="90"/>
<wire x1="13.96" y1="15.23" x2="3.81" y2="15.23" width="0" layer="20"/>
<wire x1="3.81" y1="15.23" x2="1.27" y2="12.69" width="0" layer="20" curve="90"/>
<text>VERIFICATION</text>
</plain>
<libraries>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X03_LOCK_NO_SILK">
</package>
</packages>
</library>
<library name="arno">
<packages>
<package name="GBA-LINK-SOCKET">
<description>&lt;h1&gt;Game Boy Advance Link Port Socket&lt;/h1&gt;
&lt;p&gt;Drawn by eying the component and measuring some things with a caliper. Not yet verified!&lt;/p&gt;</description>
</package>
<package name="IMG-AWESOME-5MM">
</package>
<package name="IMG-POKEBALL-14MILS">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="J1" library="SparkFun-Connectors" package="1X03_LOCK_NO_SILK" value=""/>
<element name="J2" library="SparkFun-Connectors" package="1X03_LOCK_NO_SILK" value=""/>
<element name="XGL1" library="arno" package="GBA-LINK-SOCKET" value="GB-GAMELINK-GBA-SOCKET"/>
<element name="U$1" library="arno" package="IMG-AWESOME-5MM" value=""/>
<element name="U$2" library="arno" package="IMG-POKEBALL-14MILS" value=""/>
</elements>
<signals>
<signal name="N$1">
<contactref element="XGL1" pad="P2"/>
<contactref element="J2" pad="1"/>
</signal>
<signal name="N$2">
<contactref element="XGL1" pad="P4"/>
<contactref element="J2" pad="2"/>
</signal>
<signal name="N$3">
<contactref element="XGL1" pad="P6"/>
<contactref element="J2" pad="3"/>
</signal>
<signal name="N$4">
<contactref element="XGL1" pad="P1"/>
<contactref element="J1" pad="1"/>
</signal>
<signal name="N$5">
<contactref element="XGL1" pad="P3"/>
<contactref element="J1" pad="2"/>
</signal>
<signal name="N$6">
<contactref element="XGL1" pad="P5"/>
<contactref element="J1" pad="3"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
