<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.1.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="2.54" x2="2.54" y2="0" width="0" layer="20" curve="90"/>
<wire x1="2.54" y1="0" x2="48.26" y2="0" width="0" layer="20"/>
<wire x1="48.26" y1="0" x2="50.8" y2="2.54" width="0" layer="20" curve="90"/>
<wire x1="50.8" y1="2.54" x2="50.8" y2="48.26" width="0" layer="20"/>
<wire x1="50.8" y1="48.26" x2="48.26" y2="50.8" width="0" layer="20" curve="90"/>
<wire x1="48.26" y1="50.8" x2="2.54" y2="50.8" width="0" layer="20"/>
<wire x1="2.54" y1="50.8" x2="0" y2="48.26" width="0" layer="20" curve="90"/>
<wire x1="0" y1="48.26" x2="0" y2="2.54" width="0" layer="20"/>
<text>Eric Conner
Electrical &amp; Software Design
Eric@EricConnerApps.com</text>
<text>Simple
Simon</text>
<text>2017</text>
<text>START</text>
</plain>
<libraries>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="BATTCOM_20MM_PTH">
</package>
<package name="TACTILE-PTH">
<description>&lt;b&gt;OMRON SWITCH&lt;/b&gt;</description>
</package>
<package name="BUZZER-12MM">
<description>&lt;b&gt;BUZZER&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="WV Arcade">
<description>WV Arcade</description>
<packages>
<package name="1/4R">
</package>
<package name="SOIC/DIL-08">
</package>
</packages>
</library>
<library name="SparkFun-LED">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find discrete LEDs for illumination or indication, but no displays.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="LED5MM">
<description>&lt;B&gt;LED&lt;/B&gt;&lt;p&gt;
5 mm, round</description>
</package>
</packages>
</library>
<library name="SparkFun-Aesthetics">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find non-functional items- supply symbols, logos, notations, frame blocks, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="OSHW-LOGO-M">
</package>
</packages>
</library>
<library name="tag-connect">
<description>&lt;h3&gt;TAG-CONNECT ICSP Connector&lt;/h3&gt;&lt;BR&gt;&lt;I&gt;Manufacturer:&lt;/I&gt; &lt;a href="http://www.tag-connect.com"&gt;Tag-Connect&lt;/a&gt;&lt;BR&gt;
&lt;BR&gt;Cable for easy In-Circuit Serial Programming. Designed for Microchip ICD2, suitable for many others.&lt;BR&gt;
Two variants - one "with legs" (for hands-free fit on PCB) and another "without legs" for quick programming.

&lt;p&gt;
&lt;TABLE cellspacing=0 cellpadding=0 border=0&gt;
&lt;TR&gt;&lt;TD width=20&gt;&lt;/TD&gt;&lt;TD&gt;
&lt;TABLE cellspacing=0 cellpadding=1 border=1&gt;
&lt;TR bgcolor=silver&gt;&lt;TD align=center&gt;PAD&lt;/TD&gt;&lt;TD align=center&gt;Description&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;1&lt;/TD&gt;&lt;TD&gt;MCLR/Vpp&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;2&lt;/TD&gt;&lt;TD&gt;Vdd&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;3&lt;/TD&gt;&lt;TD&gt;GND&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;4&lt;/TD&gt;&lt;TD&gt;PGD (ISPDAT)&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;5&lt;/TD&gt;&lt;TD&gt;PGC (ISPCLK)&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;6&lt;/TD&gt;&lt;TD&gt;nc (used for LVP)&lt;/TD&gt;&lt;/TR&gt;
&lt;/TABLE&gt;
&lt;/TD&gt;&lt;/TR&gt;&lt;/TABLE&gt;&lt;BR&gt;&lt;BR&gt;

©2009 ROFA.cz - modified and updated by Robert Darlington &amp;#8249;rdarlington@gmail.com&amp;#8250;</description>
<packages>
<package name="TC2030-MCP">
<description>&lt;b&gt;TAG-CONNECT ICSP Connector&lt;/b&gt; - Legged version&lt;BR&gt;&lt;I&gt;Manufacturer:&lt;/I&gt; &lt;a href="http://www.tag-connect.com"&gt;Tag-Connect&lt;/a&gt;
&lt;p&gt;
Cable for easy In-Circuit Serial Programming. Designed for Microchip ICD2, suitable for many others.
&lt;p&gt;
&lt;b&gt;NOTE:&lt;/b&gt; Eagle's default spacing for drill holes does not leave sufficent room for routing traces for this footprint and should be adjusted. &lt;br&gt;
This setting can be found in the board layout editor under the Edit menu.  Select "Design Rules" and then the Distance tab.  8 mils for Drill/Hole works well.
&lt;br&gt;
&lt;TABLE cellspacing=0 cellpadding=0 border=0&gt;
&lt;TR&gt;&lt;TD width=20&gt;&lt;/TD&gt;&lt;TD&gt;
&lt;TABLE cellspacing=0 cellpadding=1 border=1&gt;
&lt;TR bgcolor=silver&gt;&lt;TD align=center&gt;PAD&lt;/TD&gt;&lt;TD align=center&gt;Description&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;1&lt;/TD&gt;&lt;TD&gt;MCLR/Vpp&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;2&lt;/TD&gt;&lt;TD&gt;Vdd&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;3&lt;/TD&gt;&lt;TD&gt;GND&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;4&lt;/TD&gt;&lt;TD&gt;PGD (ISPDAT)&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;5&lt;/TD&gt;&lt;TD&gt;PGC (ISPCLK)&lt;/TD&gt;&lt;/TR&gt;
&lt;TR&gt;&lt;TD align=center&gt;6&lt;/TD&gt;&lt;TD&gt;nc (used for LVP)&lt;/TD&gt;&lt;/TR&gt;
&lt;/TABLE&gt;
&lt;/TD&gt;&lt;/TR&gt;&lt;/TABLE&gt;&lt;BR&gt;&lt;BR&gt;
©2009 ROFA.cz - modified and updated by Robert Darlington &amp;#8249;rdarlington@gmail.com&amp;#8250;</description>
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="BAT1" library="SparkFun-Electromechanical" package="BATTCOM_20MM_PTH" value="CR2032">
<attribute name="NAME"/>
<attribute name="VALUE"/>
<attribute name="DIGIKEY" value="BS-7-ND"/>
</element>
<element name="D1" library="SparkFun-LED" package="LED5MM" value="RED">
<attribute name="NAME"/>
<attribute name="VALUE"/>
<attribute name="DIGIKEY" value="160-1678-ND"/>
</element>
<element name="D2" library="SparkFun-LED" package="LED5MM" value="GRN">
<attribute name="NAME"/>
<attribute name="VALUE"/>
<attribute name="DIGIKEY" value="160-1677-ND"/>
</element>
<element name="D3" library="SparkFun-LED" package="LED5MM" value="BLU">
<attribute name="NAME"/>
<attribute name="VALUE"/>
<attribute name="DIGIKEY" value="160-1610-ND"/>
</element>
<element name="D4" library="SparkFun-LED" package="LED5MM" value="YEL">
<attribute name="NAME"/>
<attribute name="VALUE"/>
<attribute name="DIGIKEY" value="160-1686-ND"/>
</element>
<element name="R1" library="WV Arcade" package="1/4R" value="470Ω">
<attribute name="DIGIKEY" value="CF14JT470RCT-ND"/>
<attribute name="WATT" value=""/>
<attribute name="ATTRIBUTE" value="1/4W"/>
<attribute name="VALUE"/>
<attribute name="NAME"/>
</element>
<element name="R2" library="WV Arcade" package="1/4R" value="470Ω">
<attribute name="DIGIKEY" value="CF14JT470RCT-ND"/>
<attribute name="WATT" value=""/>
<attribute name="ATTRIBUTE" value="1/4W"/>
<attribute name="VALUE"/>
<attribute name="NAME"/>
</element>
<element name="R3" library="WV Arcade" package="1/4R" value="470Ω">
<attribute name="DIGIKEY" value="CF14JT470RCT-ND"/>
<attribute name="WATT" value=""/>
<attribute name="ATTRIBUTE" value="1/4W"/>
<attribute name="VALUE"/>
<attribute name="NAME"/>
</element>
<element name="R4" library="WV Arcade" package="1/4R" value="470Ω">
<attribute name="DIGIKEY" value="CF14JT470RCT-ND"/>
<attribute name="WATT" value=""/>
<attribute name="ATTRIBUTE" value="1/4W"/>
<attribute name="VALUE"/>
<attribute name="NAME"/>
</element>
<element name="S1" library="SparkFun-Electromechanical" package="TACTILE-PTH" value="">
<attribute name="NAME"/>
<attribute name="DIGIKEY" value="450-1644-ND"/>
</element>
<element name="S2" library="SparkFun-Electromechanical" package="TACTILE-PTH" value="">
<attribute name="NAME"/>
<attribute name="DIGIKEY" value="450-1644-ND"/>
</element>
<element name="S3" library="SparkFun-Electromechanical" package="TACTILE-PTH" value="">
<attribute name="NAME"/>
<attribute name="DIGIKEY" value="450-1644-ND"/>
</element>
<element name="S4" library="SparkFun-Electromechanical" package="TACTILE-PTH" value="">
<attribute name="NAME"/>
<attribute name="DIGIKEY" value="450-1644-ND"/>
</element>
<element name="S5" library="SparkFun-Electromechanical" package="TACTILE-PTH" value="">
<attribute name="NAME"/>
<attribute name="DIGIKEY" value="450-1644-ND"/>
</element>
<element name="SG1" library="SparkFun-Electromechanical" package="BUZZER-12MM" value="PIEZO">
<attribute name="NAME"/>
<attribute name="VALUE"/>
<attribute name="DIGIKEY" value="102-3752-ND"/>
</element>
<element name="U$1" library="SparkFun-Aesthetics" package="OSHW-LOGO-M" value=""/>
<element name="J1" library="tag-connect" package="TC2030-MCP" value=""/>
<element name="IC1" library="WV Arcade" package="SOIC/DIL-08" value="ATTINY45">
<attribute name="VALUE"/>
</element>
</elements>
<signals>
<signal name="VCC">
<contactref element="BAT1" pad="1"/>
<contactref element="D1" pad="A"/>
<contactref element="D2" pad="A"/>
<contactref element="D3" pad="A"/>
<contactref element="D4" pad="A"/>
<contactref element="SG1" pad="+"/>
<contactref element="J1" pad="2"/>
<contactref element="IC1" pad="8D"/>
<contactref element="IC1" pad="8S"/>
</signal>
<signal name="GND">
<contactref element="BAT1" pad="2"/>
<contactref element="S1" pad="1"/>
<contactref element="S2" pad="3"/>
<contactref element="S3" pad="1"/>
<contactref element="S4" pad="3"/>
<contactref element="S5" pad="1"/>
<contactref element="J1" pad="6"/>
<contactref element="IC1" pad="4D"/>
<contactref element="IC1" pad="4S"/>
</signal>
<signal name="YEL">
<contactref element="R4" pad="P$2"/>
<contactref element="S4" pad="1"/>
<contactref element="IC1" pad="3D"/>
<contactref element="IC1" pad="3S"/>
</signal>
<signal name="BLU">
<contactref element="R3" pad="P$2"/>
<contactref element="S3" pad="3"/>
<contactref element="J1" pad="4"/>
<contactref element="IC1" pad="5D"/>
<contactref element="IC1" pad="5S"/>
</signal>
<signal name="GRN">
<contactref element="R2" pad="P$2"/>
<contactref element="S2" pad="1"/>
<contactref element="J1" pad="3"/>
<contactref element="IC1" pad="7S"/>
<contactref element="IC1" pad="7D"/>
</signal>
<signal name="SND">
<contactref element="SG1" pad="-"/>
<contactref element="J1" pad="1"/>
<contactref element="IC1" pad="6D"/>
<contactref element="IC1" pad="6S"/>
</signal>
<signal name="RST">
<contactref element="S5" pad="3"/>
<contactref element="J1" pad="5"/>
<contactref element="IC1" pad="1D"/>
<contactref element="IC1" pad="1S"/>
</signal>
<signal name="RED">
<contactref element="R1" pad="P$2"/>
<contactref element="S1" pad="3"/>
<contactref element="IC1" pad="2S"/>
<contactref element="IC1" pad="2D"/>
</signal>
<signal name="N$1">
<contactref element="R1" pad="P$1"/>
<contactref element="D1" pad="K"/>
</signal>
<signal name="N$2">
<contactref element="R2" pad="P$1"/>
<contactref element="D2" pad="K"/>
</signal>
<signal name="N$3">
<contactref element="R3" pad="P$1"/>
<contactref element="D3" pad="K"/>
</signal>
<signal name="N$4">
<contactref element="R4" pad="P$1"/>
<contactref element="D4" pad="K"/>
</signal>
<signal name="VDD">
</signal>
<signal name="VSS(GND)">
</signal>
</signals>
</board>
</drawing>
</eagle>
