<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.6.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="24.12" x2="0" y2="0" width="0" layer="20"/>
<wire x1="7.62" y1="33.528" x2="15.24" y2="33.528" width="0" layer="20"/>
<wire x1="7.62" y1="24.13" x2="7.62" y2="33.528" width="0" layer="20"/>
<wire x1="0" y1="24.13" x2="7.62" y2="24.13" width="0" layer="20"/>
<wire x1="15.24" y1="24.13" x2="15.24" y2="33.528" width="0" layer="20"/>
<wire x1="22.86" y1="24.12" x2="22.86" y2="0" width="0" layer="20"/>
<wire x1="15.24" y1="24.13" x2="22.86" y2="24.13" width="0" layer="20"/>
<wire x1="0" y1="0" x2="22.86" y2="0" width="0" layer="20"/>
<hole x="2.508" y="2.508" drill="3.2"/>
<text>+U</text>
<text>GND</text>
<text>Coin Cell Adapter</text>
<text>555circuitslab.com</text>
<text>Coin Cell Adapter</text>
<text>555circuitslab.com</text>
</plain>
<libraries>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="BATTCOM_20MM_PTH">
</package>
</packages>
</library>
<library name="pinhead">
<description>&lt;b&gt;Pin Header Connectors&lt;/b&gt;&lt;p&gt;
&lt;author&gt;Created by librarian@cadsoft.de&lt;/author&gt;</description>
<packages>
<package name="1X02">
<description>&lt;b&gt;PIN HEADER&lt;/b&gt;</description>
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="BAT1" library="SparkFun-Electromechanical" package="BATTCOM_20MM_PTH" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="JP1" library="pinhead" package="1X02" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
</elements>
<signals>
<signal name="VCC">
<contactref element="BAT1" pad="1"/>
<contactref element="JP1" pad="1"/>
</signal>
<signal name="GND">
<contactref element="BAT1" pad="2"/>
<contactref element="JP1" pad="2"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
