<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="6.5.0">
<drawing>
<board>
<plain>
<wire x1="0" y1="0" x2="26.0225" y2="0" width="0" layer="20"/>
<wire x1="26.0225" y1="0" x2="26.0225" y2="22.85" width="0" layer="20"/>
<wire x1="26.0225" y1="22.85" x2="0" y2="22.85" width="0" layer="20"/>
<wire x1="0" y1="22.85" x2="0" y2="0" width="0" layer="20"/>
<hole x="2.54" y="2.2225" drill="3.2"/>
<text>//VBOXSVR/Work/heart-keychain/Heart.bmp</text>
</plain>
<libraries>
<library name="nick">
<packages>
<package name="CR2032-SMD">
</package>
<package name="CHIP-LED0603">
<description>&lt;b&gt;Hyper CHIPLED Hyper-Bright LED&lt;/b&gt;&lt;p&gt;
LB Q993&lt;br&gt;
Source: http://www.osram.convergy.de/ ... Lb_q993.pdf</description>
</package>
<package name="R0603">
<description>&lt;b&gt;RESISTOR&lt;/b&gt;&lt;p&gt;
chip</description>
</package>
</packages>
</library>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; CC v3.0 Share-Alike You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TACTILE_SWITCH_SMD">
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="CR2032" library="nick" package="CR2032-SMD" value=""/>
<element name="LED1" library="nick" package="CHIP-LED0603" value=""/>
<element name="LED2" library="nick" package="CHIP-LED0603" value=""/>
<element name="LED3" library="nick" package="CHIP-LED0603" value=""/>
<element name="LED4" library="nick" package="CHIP-LED0603" value=""/>
<element name="LED5" library="nick" package="CHIP-LED0603" value=""/>
<element name="LED6" library="nick" package="CHIP-LED0603" value=""/>
<element name="LED7" library="nick" package="CHIP-LED0603" value=""/>
<element name="R1" library="nick" package="R0603" value=""/>
<element name="R2" library="nick" package="R0603" value=""/>
<element name="R3" library="nick" package="R0603" value=""/>
<element name="R4" library="nick" package="R0603" value=""/>
<element name="R5" library="nick" package="R0603" value=""/>
<element name="R6" library="nick" package="R0603" value=""/>
<element name="R7" library="nick" package="R0603" value=""/>
<element name="LED8" library="nick" package="CHIP-LED0603" value=""/>
<element name="LED9" library="nick" package="CHIP-LED0603" value=""/>
<element name="R8" library="nick" package="R0603" value=""/>
<element name="R9" library="nick" package="R0603" value=""/>
<element name="LED10" library="nick" package="CHIP-LED0603" value=""/>
<element name="R10" library="nick" package="R0603" value=""/>
<element name="ON" library="SparkFun-Electromechanical" package="TACTILE_SWITCH_SMD" value="SWITCH-MOMENTARY-2SMD"/>
</elements>
<signals>
<signal name="N$1">
<contactref element="R7" pad="1"/>
<contactref element="R6" pad="1"/>
<contactref element="R5" pad="1"/>
<contactref element="R4" pad="1"/>
<contactref element="R3" pad="1"/>
<contactref element="R2" pad="1"/>
<contactref element="R1" pad="1"/>
<contactref element="R8" pad="1"/>
<contactref element="R9" pad="1"/>
<contactref element="R10" pad="1"/>
<contactref element="ON" pad="3"/>
</signal>
<signal name="N$2">
<contactref element="R1" pad="2"/>
<contactref element="LED1" pad="A"/>
</signal>
<signal name="N$3">
<contactref element="R2" pad="2"/>
<contactref element="LED2" pad="A"/>
</signal>
<signal name="N$4">
<contactref element="LED3" pad="A"/>
<contactref element="R3" pad="2"/>
</signal>
<signal name="N$5">
<contactref element="R4" pad="2"/>
<contactref element="LED4" pad="A"/>
</signal>
<signal name="N$6">
<contactref element="LED5" pad="A"/>
<contactref element="R5" pad="2"/>
</signal>
<signal name="N$7">
<contactref element="R6" pad="2"/>
<contactref element="LED6" pad="A"/>
</signal>
<signal name="N$8">
<contactref element="LED7" pad="A"/>
<contactref element="R7" pad="2"/>
</signal>
<signal name="GND">
<contactref element="CR2032" pad="-"/>
<contactref element="LED7" pad="C"/>
<contactref element="LED6" pad="C"/>
<contactref element="LED5" pad="C"/>
<contactref element="LED4" pad="C"/>
<contactref element="LED3" pad="C"/>
<contactref element="LED2" pad="C"/>
<contactref element="LED1" pad="C"/>
<contactref element="LED8" pad="C"/>
<contactref element="LED9" pad="C"/>
<contactref element="LED10" pad="C"/>
</signal>
<signal name="N$10">
<contactref element="R8" pad="2"/>
<contactref element="LED8" pad="A"/>
</signal>
<signal name="N$11">
<contactref element="R9" pad="2"/>
<contactref element="LED9" pad="A"/>
</signal>
<signal name="N$12">
<contactref element="LED10" pad="A"/>
<contactref element="R10" pad="2"/>
</signal>
<signal name="N$13">
<contactref element="CR2032" pad="+$1"/>
<contactref element="CR2032" pad="+$2"/>
<contactref element="ON" pad="1"/>
</signal>
</signals>
</board>
</drawing>
</eagle>
