<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE eagle SYSTEM "eagle.dtd">
<eagle version="7.3.0">
<drawing>
<board>
<plain>
<text>LT</text>
<text>RT</text>
<text>&lt;-GND-&gt;</text>
<text>&lt;-GND-&gt;</text>
<text>UP</text>
<text>UP_PH: 15
UP_EN: 0

LT_PH: 16
LT_EN: 5

RT_PH: 13
RT_EN: 4</text>
<text>http://blimp.akrobotnerd.com/</text>
<wire x1="11.303" y1="0" x2="52.8955" y2="0" width="0.127" layer="20"/>
<wire x1="52.8955" y1="0" x2="52.8955" y2="29.845" width="0.127" layer="20"/>
<wire x1="52.8955" y1="29.845" x2="11.303" y2="29.845" width="0.127" layer="20"/>
<wire x1="11.303" y1="29.845" x2="11.303" y2="0" width="0.127" layer="20"/>
<text>14</text>
<text>12</text>
<text>Blimp v4</text>
</plain>
<libraries>
<library name="Kibler_Components">
<packages>
<package name="DRV8833_BREAKOUT">
</package>
</packages>
</library>
<library name="SparkFun2">
<description>Spark Fun Electronics' preferred foot prints. &lt;b&gt;Not to be used for commercial purposes.&lt;/b&gt; We've spent an enormous amount of time creating and checking these footprints and parts. If you enjoy using this library, please buy one of our products at www.sparkfun.com.</description>
<packages>
<package name="1X04_LOCK">
</package>
</packages>
</library>
<library name="Backus">
<packages>
<package name="FEATHER_BLIMP_MOD1">
</package>
</packages>
</library>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X02">
</package>
<package name="1X01_NO_SILK">
</package>
<package name="1X04_LOCK">
</package>
</packages>
</library>
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<variantdefs>
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<elements>
<element name="BRKO3" library="Kibler_Components" package="DRV8833_BREAKOUT" value=""/>
<element name="BRKO4" library="Kibler_Components" package="DRV8833_BREAKOUT" value=""/>
<element name="JP6" library="SparkFun2" package="1X04_LOCK" value="">
<attribute name="VALUE"/>
</element>
<element name="FEATHER1" library="Backus" package="FEATHER_BLIMP_MOD1" value=""/>
<element name="3V" library="SparkFun-Connectors" package="1X01_NO_SILK" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="J6" library="SparkFun-Connectors" package="1X02" value="">
<attribute name="VALUE"/>
</element>
<element name="GND" library="SparkFun-Connectors" package="1X01_NO_SILK" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="ADC" library="SparkFun-Connectors" package="1X01_NO_SILK" value="">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="14" library="SparkFun-Connectors" package="1X01_NO_SILK" value="">
<attribute name="VALUE"/>
</element>
<element name="12" library="SparkFun-Connectors" package="1X01_NO_SILK" value="">
<attribute name="VALUE"/>
</element>
<element name="J1" library="SparkFun-Connectors" package="1X04_LOCK" value="">
<attribute name="PROD_ID" value="CONN-09696"/>
<attribute name="VALUE"/>
</element>
</elements>
<signals>
<signal name="BATT">
</signal>
<signal name="GND">
<contactref element="BRKO4" pad="GND@2"/>
<contactref element="BRKO4" pad="GND"/>
<contactref element="BRKO3" pad="GND@2"/>
<contactref element="BRKO3" pad="GND"/>
<contactref element="FEATHER1" pad="4"/>
<contactref element="GND" pad="1"/>
</signal>
<signal name="3.3V">
<contactref element="BRKO3" pad="VCC"/>
<contactref element="BRKO4" pad="VCC"/>
<contactref element="BRKO3" pad="MODE"/>
<contactref element="BRKO4" pad="MODE"/>
<contactref element="FEATHER1" pad="2"/>
<contactref element="3V" pad="1"/>
</signal>
<signal name="UP_PH">
<contactref element="FEATHER1" pad="22"/>
<contactref element="BRKO3" pad="BPH"/>
</signal>
<signal name="UP_EN">
<contactref element="FEATHER1" pad="21"/>
<contactref element="BRKO3" pad="BEN"/>
</signal>
<signal name="RIGHT_PH">
<contactref element="BRKO4" pad="BPH"/>
<contactref element="FEATHER1" pad="23"/>
</signal>
<signal name="RIGHT_EN">
<contactref element="BRKO4" pad="BEN"/>
<contactref element="FEATHER1" pad="17"/>
</signal>
<signal name="LEFT_PH">
<contactref element="FEATHER1" pad="20"/>
<contactref element="BRKO4" pad="APH"/>
</signal>
<signal name="LEFT_EN">
<contactref element="FEATHER1" pad="18"/>
<contactref element="BRKO4" pad="AEN"/>
</signal>
<signal name="D1B2">
<contactref element="BRKO3" pad="BOUT2"/>
<contactref element="J6" pad="1"/>
</signal>
<signal name="D1B1">
<contactref element="BRKO3" pad="BOUT1"/>
<contactref element="J6" pad="2"/>
</signal>
<signal name="D1A2">
<contactref element="BRKO3" pad="AOUT2"/>
</signal>
<signal name="D1A1">
<contactref element="BRKO3" pad="AOUT1"/>
</signal>
<signal name="D2B2">
<contactref element="BRKO4" pad="BOUT2"/>
<contactref element="JP6" pad="1"/>
</signal>
<signal name="D2B1">
<contactref element="BRKO4" pad="BOUT1"/>
<contactref element="JP6" pad="2"/>
</signal>
<signal name="D2A2">
<contactref element="BRKO4" pad="AOUT2"/>
<contactref element="JP6" pad="3"/>
</signal>
<signal name="D2A1">
<contactref element="BRKO4" pad="AOUT1"/>
<contactref element="JP6" pad="4"/>
</signal>
<signal name="VBATT">
<contactref element="BRKO3" pad="VIN"/>
<contactref element="BRKO4" pad="VIN"/>
<contactref element="FEATHER1" pad="28"/>
</signal>
<signal name="AN">
<contactref element="FEATHER1" pad="5"/>
<contactref element="ADC" pad="1"/>
</signal>
<signal name="N$1">
<contactref element="FEATHER1" pad="25"/>
<contactref element="14" pad="1"/>
</signal>
<signal name="N$2">
<contactref element="FEATHER1" pad="24"/>
<contactref element="12" pad="1"/>
</signal>
</signals>
</board>
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