<?xml version="1.0" encoding="utf-8"?>
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<eagle version="6.5.0">
<drawing>
<board>
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<wire x1="16.51" y1="15.875" x2="74.6" y2="15.875" width="0" layer="20"/>
<wire x1="74.6" y1="15.875" x2="74.6" y2="32.375" width="0" layer="20"/>
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<text>TinyBuddy</text>
<text>(c) 2014 Tyler Bletsch</text>
<text>Rev. 1</text>
<text>+</text>
<text>XT</text>
<text>XT</text>
<text>R!</text>
<text>8</text>
<text>7</text>
<text>6</text>
<text>5</text>
<text>4</text>
<text>3</text>
<text>2</text>
<text>1</text>
<text>0</text>
<text>-</text>
<text>~</text>
<text>~</text>
<text>~</text>
<text>~</text>
</plain>
<libraries>
<library name="SparkFun-Connectors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find connectors and sockets- basically anything that can be plugged into or onto.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1X07_NOSILK">
</package>
<package name="2X3">
</package>
<package name="USB-MINIB">
<description>&lt;b&gt;USB Series Mini-B Surface Mounted&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="SparkFun-Electromechanical">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find anything that moves- switches, relays, buttons, potentiometers. Also, anything that goes on a board but isn't electrical in nature- screws, standoffs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="TACTILE-PTH">
<description>&lt;b&gt;OMRON SWITCH&lt;/b&gt;</description>
</package>
</packages>
</library>
<library name="SparkFun-Resistors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="1/6W-RES">
<description>1/6W Thru-hole Resistor - *UNPROVEN*</description>
</package>
</packages>
</library>
<library name="SparkFun-Capacitors">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find resistors, capacitors, inductors, test points, jumper pads, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="CAP-PTH-SMALL">
</package>
</packages>
</library>
<library name="SparkFun-FreqCtrl">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find crystals and oscillators and other things that go "tick".&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="HC49US">
<description>&lt;B&gt;CRYSTAL&lt;/B&gt;</description>
</package>
</packages>
</library>
<library name="SparkFun-DigitalIC">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find all manner of digital ICs- microcontrollers, memory chips, logic chips, FPGAs, etc.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="DIL14">
</package>
</packages>
</library>
<library name="SparkFun-LED">
<description>&lt;h3&gt;SparkFun Electronics' preferred foot prints&lt;/h3&gt;
In this library you'll find discrete LEDs for illumination or indication, but no displays.&lt;br&gt;&lt;br&gt;
We've spent an enormous amount of time creating and checking these footprints and parts, but it is the end user's responsibility to ensure correctness and suitablity for a given componet or application. If you enjoy using this library, please buy one of our products at www.sparkfun.com.
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Licensing:&lt;/b&gt; Creative Commons ShareAlike 4.0 International - https://creativecommons.org/licenses/by-sa/4.0/ 
&lt;br&gt;&lt;br&gt;
You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description>
<packages>
<package name="LED3MM">
<description>&lt;B&gt;LED&lt;/B&gt;&lt;p&gt;
3 mm, round</description>
</package>
</packages>
</library>
</libraries>
<attributes>
</attributes>
<variantdefs>
</variantdefs>
<elements>
<element name="JP1" library="SparkFun-Connectors" package="1X07_NOSILK" value="">
<attribute name="VALUE"/>
</element>
<element name="JP2" library="SparkFun-Connectors" package="1X07_NOSILK" value="">
<attribute name="VALUE"/>
</element>
<element name="PROG" library="SparkFun-Connectors" package="2X3" value="AVR_SPI_PRG_6PTH">
<attribute name="NAME"/>
</element>
<element name="S7" library="SparkFun-Electromechanical" package="TACTILE-PTH" value="SWITCH-MOMENTARY-2PTH">
<attribute name="NAME"/>
</element>
<element name="S8" library="SparkFun-Electromechanical" package="TACTILE-PTH" value="SWITCH-MOMENTARY-2PTH">
<attribute name="NAME"/>
</element>
<element name="RST" library="SparkFun-Electromechanical" package="TACTILE-PTH" value="SWITCH-MOMENTARY-2PTH">
<attribute name="NAME"/>
</element>
<element name="R1" library="SparkFun-Resistors" package="1/6W-RES" value="10k+">
<attribute name="NAME"/>
<attribute name="VALUE"/>
</element>
<element name="C1" library="SparkFun-Capacitors" package="CAP-PTH-SMALL" value="22pF">
<attribute name="VALUE"/>
</element>
<element name="C2" library="SparkFun-Capacitors" package="CAP-PTH-SMALL" value="22pF">
<attribute name="VALUE"/>
</element>
<element name="Y1" library="SparkFun-FreqCtrl" package="HC49US" value="16MHz">
<attribute name="VALUE"/>
</element>
<element name="U$1" library="SparkFun-DigitalIC" package="DIL14" value="ATTINY84ATTINY84-20PU"/>
<element name="POW" library="SparkFun-LED" package="LED3MM" value="RED">
<attribute name="NAME"/>
</element>
<element name="L4" library="SparkFun-LED" package="LED3MM" value="YEL">
<attribute name="NAME"/>
</element>
<element name="U$2" library="SparkFun-Connectors" package="USB-MINIB" value="USB-MINIB-5PIN"/>
<element name="R2" library="SparkFun-Resistors" package="1/6W-RES" value="300"/>
<element name="R3" library="SparkFun-Resistors" package="1/6W-RES" value="300"/>
</elements>
<signals>
<signal name="GND">
<contactref element="U$1" pad="14"/>
<contactref element="JP2" pad="7"/>
<contactref element="PROG" pad="6"/>
<contactref element="C1" pad="2"/>
<contactref element="C2" pad="2"/>
<contactref element="S7" pad="3"/>
<contactref element="S8" pad="3"/>
<contactref element="RST" pad="3"/>
<contactref element="POW" pad="K"/>
<contactref element="L4" pad="K"/>
<contactref element="U$2" pad="GND"/>
<contactref element="U$2" pad="MTN2"/>
<contactref element="U$2" pad="MTN4"/>
<contactref element="U$2" pad="MTN1"/>
<contactref element="U$2" pad="MTN3"/>
</signal>
<signal name="VCC">
<contactref element="U$1" pad="1"/>
<contactref element="JP1" pad="7"/>
<contactref element="PROG" pad="2"/>
<contactref element="R2" pad="2"/>
<contactref element="U$2" pad="VBUS"/>
<contactref element="R1" pad="2"/>
</signal>
<signal name="D6">
<contactref element="U$1" pad="7"/>
<contactref element="JP1" pad="1"/>
<contactref element="PROG" pad="4"/>
</signal>
<signal name="RESET">
<contactref element="U$1" pad="4"/>
<contactref element="JP1" pad="4"/>
<contactref element="PROG" pad="5"/>
<contactref element="RST" pad="1"/>
<contactref element="R1" pad="1"/>
</signal>
<signal name="D8">
<contactref element="U$1" pad="5"/>
<contactref element="JP1" pad="3"/>
<contactref element="S7" pad="1"/>
</signal>
<signal name="X2">
<contactref element="U$1" pad="3"/>
<contactref element="JP1" pad="5"/>
<contactref element="Y1" pad="2"/>
<contactref element="C2" pad="1"/>
</signal>
<signal name="X1">
<contactref element="U$1" pad="2"/>
<contactref element="JP1" pad="6"/>
<contactref element="Y1" pad="1"/>
<contactref element="C1" pad="1"/>
</signal>
<signal name="D7">
<contactref element="U$1" pad="6"/>
<contactref element="JP1" pad="2"/>
<contactref element="S8" pad="1"/>
</signal>
<signal name="D5">
<contactref element="U$1" pad="8"/>
<contactref element="JP2" pad="1"/>
<contactref element="PROG" pad="1"/>
</signal>
<signal name="D4">
<contactref element="U$1" pad="9"/>
<contactref element="JP2" pad="2"/>
<contactref element="PROG" pad="3"/>
<contactref element="R3" pad="2"/>
</signal>
<signal name="D3">
<contactref element="U$1" pad="10"/>
<contactref element="JP2" pad="3"/>
</signal>
<signal name="D2">
<contactref element="U$1" pad="11"/>
<contactref element="JP2" pad="4"/>
</signal>
<signal name="D1">
<contactref element="U$1" pad="12"/>
<contactref element="JP2" pad="5"/>
</signal>
<signal name="D0">
<contactref element="U$1" pad="13"/>
<contactref element="JP2" pad="6"/>
</signal>
<signal name="N$1">
<contactref element="POW" pad="A"/>
<contactref element="R2" pad="1"/>
</signal>
<signal name="N$2">
<contactref element="L4" pad="A"/>
<contactref element="R3" pad="1"/>
</signal>
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